ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Blighted Grove/Coil.cs
2019-08-02 18:16:11 -07:00

105 lines
No EOL
2.6 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Coil : SilverSerpent
{
[Constructible]
public Coil()
{
IsParagon = true;
Hue = 0x3F;
SetStr(205, 343);
SetDex(202, 283);
SetInt(88, 142);
SetHits(628, 1291);
SetDamage(19, 28);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 56, 62);
SetResistance(ResistanceType.Fire, 25, 30);
SetResistance(ResistanceType.Cold, 25, 30);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 25, 30);
SetSkill(SkillName.Wrestling, 124.5, 141.3);
SetSkill(SkillName.Tactics, 130.2, 142.0);
SetSkill(SkillName.MagicResist, 102.3, 113.0);
SetSkill(SkillName.Anatomy, 120.8, 138.1);
SetSkill(SkillName.Poisoning, 110.1, 133.4);
// TODO: Fame/Karma
PackGem(2);
PackItem(new Bone());
}
public Coil(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Coil corpse";
// TODO: Check faction allegiance
public override string DefaultName => "Coil";
public override Poison HitPoison => Poison.Lethal;
public override Poison PoisonImmune => Poison.Lethal;
public override bool GivesMLMinorArtifact => true;
public override int Hides => 48;
public override int Meat => 1;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.MortalStrike;
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new CoilsFang());
/*
// TODO: uncomment once added
if ( Utility.RandomDouble() < 0.025 )
{
switch ( Utility.Random( 5 ) )
{
case 0: c.DropItem( new AssassinChest() ); break;
case 1: c.DropItem( new DeathGloves() ); break;
case 2: c.DropItem( new LeafweaveLegs() ); break;
case 3: c.DropItem( new HunterLegs() ); break;
case 4: c.DropItem( new MyrmidonLegs() ); break;
}
}
*/
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}