ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Humanoid/Melee/Troglodyte.cs
2019-08-02 18:16:11 -07:00

78 lines
No EOL
1.9 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Troglodyte : BaseCreature
{
[Constructible]
public Troglodyte() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) // NEED TO CHECK
{
Body = 267;
BaseSoundID = 0x59F;
SetStr(148, 217);
SetDex(91, 120);
SetInt(51, 70);
SetHits(302, 340);
SetDamage(11, 14);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 30, 35);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 35, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.Anatomy, 70.5, 94.8);
SetSkill(SkillName.MagicResist, 51.8, 65.0);
SetSkill(SkillName.Tactics, 80.4, 94.7);
SetSkill(SkillName.Wrestling, 70.2, 93.5);
SetSkill(SkillName.Healing, 70.0, 95.0);
Fame = 5000;
Karma = -5000;
VirtualArmor = 28; // Don't know what it should be
PackItem(new Bandage(5)); // How many?
PackItem(new Ribs());
}
public Troglodyte(Serial serial) : base(serial)
{
}
public override string CorpseName => "a troglodyte corpse";
public override string DefaultName => "a troglodyte";
public override bool CanHeal => true;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich); // Need to verify
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
if (Utility.RandomDouble() < 0.1)
c.DropItem(new PrimitiveFetish());
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}