ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Misc/Melee/Reptalon.cs
2019-08-02 18:16:11 -07:00

79 lines
No EOL
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Reptalon : BaseMount
{
[Constructible]
public Reptalon() : base("a reptalon", 0x114, 0x3E90, AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.35)
{
BaseSoundID = 0x16A;
SetStr(1001, 1025);
SetDex(152, 164);
SetInt(251, 289);
SetHits(833, 931);
SetDamage(21, 28);
SetDamageType(ResistanceType.Physical, 0);
SetDamageType(ResistanceType.Poison, 25);
SetDamageType(ResistanceType.Energy, 75);
SetResistance(ResistanceType.Physical, 53, 64);
SetResistance(ResistanceType.Fire, 35, 45);
SetResistance(ResistanceType.Cold, 36, 45);
SetResistance(ResistanceType.Poison, 52, 63);
SetResistance(ResistanceType.Energy, 71, 83);
SetSkill(SkillName.Wrestling, 101.5, 118.2);
SetSkill(SkillName.Tactics, 101.7, 108.2);
SetSkill(SkillName.MagicResist, 76.4, 89.9);
SetSkill(SkillName.Anatomy, 56.4, 59.7);
Tamable = true;
ControlSlots = 4;
MinTameSkill = 101.1;
}
public Reptalon(Serial serial) : base(serial)
{
}
public override string CorpseName => "a reptalon corpse";
public override int TreasureMapLevel => 5;
public override int Meat => 5;
public override int Hides => 10;
public override bool CanBreath => true;
public override bool CanAngerOnTame => true;
public override bool StatLossAfterTame => true;
public override FoodType FavoriteFood => FoodType.Meat;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.AosUltraRich, 3);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.ParalyzingBlow;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}