ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Twisted Weald/LadySabrix.cs
2019-08-02 18:16:11 -07:00

98 lines
No EOL
2.3 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class LadySabrix : GiantBlackWidow
{
[Constructible]
public LadySabrix()
{
IsParagon = true;
Hue = 0x497;
SetStr(82, 130);
SetDex(117, 146);
SetInt(50, 98);
SetHits(233, 361);
SetStam(117, 146);
SetMana(50, 98);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40, 50);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 30, 39);
SetResistance(ResistanceType.Poison, 70, 80);
SetResistance(ResistanceType.Energy, 35, 44);
SetSkill(SkillName.Wrestling, 109.8, 122.8);
SetSkill(SkillName.Tactics, 102.8, 120.0);
SetSkill(SkillName.MagicResist, 79.4, 95.1);
SetSkill(SkillName.Anatomy, 68.8, 105.1);
SetSkill(SkillName.Poisoning, 97.8, 116.7);
Fame = 18900;
Karma = -18900;
}
public LadySabrix(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Lady Sabrix corpse";
public override string DefaultName => "Lady Sabrix";
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.2 )
c.DropItem( new SabrixsEye() );
if ( Utility.RandomDouble() < 0.25 )
{
switch ( Utility.Random( 2 ) )
{
case 0: AddToBackpack( new PaladinArms() ); break;
case 1: AddToBackpack( new HunterLegs() ); break;
}
}
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 2);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.ArmorIgnore;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}