ModernUO/Projects/Scripts/Mobiles/Monsters/ML/Twisted Weald/Virulent.cs
2019-08-02 18:16:11 -07:00

97 lines
No EOL
2.3 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Virulent : DreadSpider
{
[Constructible]
public Virulent()
{
IsParagon = true;
Hue = 0x8FD;
SetStr(207, 252);
SetDex(156, 194);
SetInt(346, 398);
SetHits(616, 740);
SetStam(156, 194);
SetMana(346, 398);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Poison, 80);
SetResistance(ResistanceType.Physical, 60, 68);
SetResistance(ResistanceType.Fire, 40, 49);
SetResistance(ResistanceType.Cold, 41, 50);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 40, 49);
SetSkill(SkillName.Wrestling, 92.8, 111.7);
SetSkill(SkillName.Tactics, 91.6, 107.4);
SetSkill(SkillName.MagicResist, 78.1, 93.3);
SetSkill(SkillName.Poisoning, 120.0);
SetSkill(SkillName.Magery, 104.2, 119.8);
SetSkill(SkillName.EvalInt, 102.8, 117.8);
Fame = 21000;
Karma = -21000;
}
public Virulent(Serial serial)
: base(serial)
{
}
public override string CorpseName => "a Virulent corpse";
public override string DefaultName => "Virulent";
/*
// TODO: uncomment once added
public override void OnDeath( Container c )
{
base.OnDeath( c );
if ( Utility.RandomDouble() < 0.025 )
{
switch ( Utility.Random( 2 ) )
{
case 0: c.DropItem( new HunterLegs() ); break;
case 1: c.DropItem( new MalekisHonor() ); break;
}
}
if ( Utility.RandomDouble() < 0.1 )
c.DropItem( new ParrotItem() );
}
*/
public override bool GivesMLMinorArtifact => true;
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public override WeaponAbility GetWeaponAbility()
{
return WeaponAbility.MortalStrike;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}