ModernUO/Projects/Scripts/Mobiles/Monsters/Mammal/Melee/HellHound.cs
2019-08-02 18:16:11 -07:00

71 lines
No EOL
1.7 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class HellHound : BaseCreature
{
[Constructible]
public HellHound() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 98;
BaseSoundID = 229;
SetStr(102, 150);
SetDex(81, 105);
SetInt(36, 60);
SetHits(66, 125);
SetDamage(11, 17);
SetDamageType(ResistanceType.Physical, 20);
SetDamageType(ResistanceType.Fire, 80);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Poison, 10, 20);
SetResistance(ResistanceType.Energy, 10, 20);
Fame = 3400;
Karma = -3400;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 85.5;
PackItem(new SulfurousAsh(5));
}
public HellHound(Serial serial) : base(serial)
{
}
public override string CorpseName => "a hell hound corpse";
public override string DefaultName => "a hell hound";
public override bool HasBreath => true; // fire breath enabled
public override int Meat => 1;
public override FoodType FavoriteFood => FoodType.Meat;
public override PackInstinct PackInstinct => PackInstinct.Canine;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}