ModernUO/Projects/Scripts/Mobiles/Monsters/Plant/Melee/Quagmire.cs
2019-08-02 18:16:11 -07:00

74 lines
No EOL
1.8 KiB
C#

namespace Server.Mobiles
{
public class Quagmire : BaseCreature
{
[Constructible]
public Quagmire() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.4, 0.8)
{
Body = 789;
BaseSoundID = 352;
SetStr(101, 130);
SetDex(66, 85);
SetInt(31, 55);
SetHits(91, 105);
SetDamage(10, 14);
SetDamageType(ResistanceType.Physical, 60);
SetDamageType(ResistanceType.Poison, 40);
SetResistance(ResistanceType.Physical, 50, 60);
SetResistance(ResistanceType.Fire, 10, 20);
SetResistance(ResistanceType.Cold, 10, 20);
SetResistance(ResistanceType.Poison, 100);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.MagicResist, 65.1, 75.0);
SetSkill(SkillName.Tactics, 50.1, 60.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 1500;
Karma = -1500;
VirtualArmor = 32;
}
public Quagmire(Serial serial) : base(serial)
{
}
public override string CorpseName => "a quagmire corpse";
public override string DefaultName => "a quagmire";
public override Poison PoisonImmune => Poison.Lethal;
public override Poison HitPoison => Poison.Lethal;
public override double HitPoisonChance => 0.1;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
}
public override int GetAngerSound()
{
return 353;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (BaseSoundID == -1)
BaseSoundID = 352;
}
}
}