81 lines
No EOL
2.3 KiB
C#
81 lines
No EOL
2.3 KiB
C#
namespace Server.Mobiles
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{
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public class Dragon : BaseCreature
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{
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[Constructible]
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public Dragon() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = Utility.RandomList(12, 59);
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BaseSoundID = 362;
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SetStr(796, 825);
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SetDex(86, 105);
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SetInt(436, 475);
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SetHits(478, 495);
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SetDamage(16, 22);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 55, 65);
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SetResistance(ResistanceType.Fire, 60, 70);
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SetResistance(ResistanceType.Cold, 30, 40);
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SetResistance(ResistanceType.Poison, 25, 35);
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SetResistance(ResistanceType.Energy, 35, 45);
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SetSkill(SkillName.EvalInt, 30.1, 40.0);
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SetSkill(SkillName.Magery, 30.1, 40.0);
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SetSkill(SkillName.MagicResist, 99.1, 100.0);
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SetSkill(SkillName.Tactics, 97.6, 100.0);
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SetSkill(SkillName.Wrestling, 90.1, 92.5);
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Fame = 15000;
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Karma = -15000;
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VirtualArmor = 60;
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Tamable = true;
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ControlSlots = 3;
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MinTameSkill = 93.9;
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}
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public Dragon(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a dragon corpse";
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public override string DefaultName => "a dragon";
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public override bool ReacquireOnMovement => !Controlled;
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public override bool HasBreath => true; // fire breath enabled
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public override bool AutoDispel => !Controlled;
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public override int TreasureMapLevel => 4;
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public override int Meat => 19;
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public override int Hides => 20;
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public override HideType HideType => HideType.Barbed;
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public override int Scales => 7;
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public override ScaleType ScaleType => Body == 12 ? ScaleType.Yellow : ScaleType.Red;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override bool CanAngerOnTame => true;
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public override bool CanFly => true;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich, 2);
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AddLoot(LootPack.Gems, 8);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |