ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Magic/OphidianMatriarch.cs
2019-08-02 18:16:11 -07:00

71 lines
No EOL
1.9 KiB
C#

namespace Server.Mobiles
{
public class OphidianMatriarch : BaseCreature
{
[Constructible]
public OphidianMatriarch() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 87;
BaseSoundID = 644;
SetStr(416, 505);
SetDex(96, 115);
SetInt(366, 455);
SetHits(250, 303);
SetDamage(11, 13);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 45, 55);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 35, 45);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 35, 45);
SetSkill(SkillName.EvalInt, 90.1, 100.0);
SetSkill(SkillName.Magery, 90.1, 100.0);
SetSkill(SkillName.Meditation, 5.4, 25.0);
SetSkill(SkillName.MagicResist, 90.1, 100.0);
SetSkill(SkillName.Tactics, 50.1, 70.0);
SetSkill(SkillName.Wrestling, 60.1, 80.0);
Fame = 16000;
Karma = -16000;
VirtualArmor = 50;
}
public OphidianMatriarch(Serial serial) : base(serial)
{
}
public override string CorpseName => "an ophidian corpse";
public override string DefaultName => "an ophidian matriarch";
public override Poison PoisonImmune => Poison.Greater;
public override int TreasureMapLevel => 4;
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
AddLoot(LootPack.Average, 2);
AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}