ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Magic/SeaSerpent.cs
2019-08-02 18:16:11 -07:00

85 lines
No EOL
2.1 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
[TypeAlias("Server.Mobiles.Seaserpant")]
public class SeaSerpent : BaseCreature
{
[Constructible]
public SeaSerpent() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 150;
BaseSoundID = 447;
Hue = Utility.Random(0x530, 9);
SetStr(168, 225);
SetDex(58, 85);
SetInt(53, 95);
SetHits(110, 127);
SetDamage(7, 13);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 50, 60);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 15, 20);
SetSkill(SkillName.MagicResist, 60.1, 75.0);
SetSkill(SkillName.Tactics, 60.1, 70.0);
SetSkill(SkillName.Wrestling, 60.1, 70.0);
Fame = 6000;
Karma = -6000;
VirtualArmor = 30;
CanSwim = true;
CantWalk = true;
if (Utility.RandomBool())
PackItem(new SulfurousAsh(4));
else
PackItem(new BlackPearl(4));
PackItem(new RawFishSteak());
//PackItem( new SpecialFishingNet() );
}
public SeaSerpent(Serial serial) : base(serial)
{
}
public override string CorpseName => "a sea serpents corpse";
public override string DefaultName => "a sea serpent";
public override bool HasBreath => true;
public override int TreasureMapLevel => 2;
public override int Hides => 10;
public override HideType HideType => HideType.Horned;
public override int Scales => 8;
public override ScaleType ScaleType => ScaleType.Blue;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}