ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Magic/WhiteWyrm.cs
2019-08-02 18:16:11 -07:00

81 lines
No EOL
2.3 KiB
C#

namespace Server.Mobiles
{
public class WhiteWyrm : BaseCreature
{
[Constructible]
public WhiteWyrm() : base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = Utility.RandomBool() ? 180 : 49;
BaseSoundID = 362;
SetStr(721, 760);
SetDex(101, 130);
SetInt(386, 425);
SetHits(433, 456);
SetDamage(17, 25);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Cold, 50);
SetResistance(ResistanceType.Physical, 55, 70);
SetResistance(ResistanceType.Fire, 15, 25);
SetResistance(ResistanceType.Cold, 80, 90);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 40, 50);
SetSkill(SkillName.EvalInt, 99.1, 100.0);
SetSkill(SkillName.Magery, 99.1, 100.0);
SetSkill(SkillName.MagicResist, 99.1, 100.0);
SetSkill(SkillName.Tactics, 97.6, 100.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 18000;
Karma = -18000;
VirtualArmor = 64;
Tamable = true;
ControlSlots = 3;
MinTameSkill = 96.3;
}
public WhiteWyrm(Serial serial) : base(serial)
{
}
public override string CorpseName => "a white wyrm corpse";
public override string DefaultName => "a white wyrm";
public override bool ReacquireOnMovement => true;
public override int TreasureMapLevel => 4;
public override int Meat => 19;
public override int Hides => 20;
public override HideType HideType => HideType.Barbed;
public override int Scales => 9;
public override ScaleType ScaleType => ScaleType.White;
public override FoodType FavoriteFood => FoodType.Meat | FoodType.Gold;
public override bool CanAngerOnTame => true;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
AddLoot(LootPack.Average);
AddLoot(LootPack.Gems, Utility.Random(1, 5));
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}