ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Melee/OphidianWarrior.cs
2019-08-02 18:16:11 -07:00

75 lines
No EOL
1.8 KiB
C#

namespace Server.Mobiles
{
public class OphidianWarrior : BaseCreature
{
private static string[] m_Names =
{
"an ophidian warrior",
"an ophidian enforcer"
};
[Constructible]
public OphidianWarrior() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = m_Names[Utility.Random(m_Names.Length)];
Body = 86;
BaseSoundID = 634;
SetStr(150, 320);
SetDex(94, 190);
SetInt(64, 160);
SetHits(128, 155);
SetMana(0);
SetDamage(5, 11);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 35, 40);
SetResistance(ResistanceType.Fire, 20, 30);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.MagicResist, 70.1, 85.0);
SetSkill(SkillName.Swords, 60.1, 85.0);
SetSkill(SkillName.Tactics, 75.1, 90.0);
Fame = 4500;
Karma = -4500;
VirtualArmor = 36;
}
public OphidianWarrior(Serial serial) : base(serial)
{
}
public override string CorpseName => "an ophidian corpse";
public override int Meat => 1;
public override int TreasureMapLevel => 1;
public override OppositionGroup OppositionGroup => OppositionGroup.TerathansAndOphidians;
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
AddLoot(LootPack.Average);
AddLoot(LootPack.Gems);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}