93 lines
No EOL
2 KiB
C#
93 lines
No EOL
2 KiB
C#
namespace Server.Mobiles
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{
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public class StoneHarpy : BaseCreature
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{
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[Constructible]
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public StoneHarpy() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Body = 73;
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BaseSoundID = 402;
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SetStr(296, 320);
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SetDex(86, 110);
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SetInt(51, 75);
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SetHits(178, 192);
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SetMana(0);
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SetDamage(8, 16);
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SetDamageType(ResistanceType.Physical, 75);
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SetDamageType(ResistanceType.Poison, 25);
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SetResistance(ResistanceType.Physical, 45, 55);
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SetResistance(ResistanceType.Fire, 20, 30);
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SetResistance(ResistanceType.Cold, 10, 20);
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SetResistance(ResistanceType.Poison, 30, 40);
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SetResistance(ResistanceType.Energy, 30, 40);
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SetSkill(SkillName.MagicResist, 50.1, 65.0);
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SetSkill(SkillName.Tactics, 70.1, 100.0);
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SetSkill(SkillName.Wrestling, 70.1, 100.0);
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Fame = 4500;
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Karma = -4500;
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VirtualArmor = 50;
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}
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public StoneHarpy(Serial serial) : base(serial)
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{
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}
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public override string CorpseName => "a stone harpy corpse";
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public override string DefaultName => "a stone harpy";
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public override int Meat => 1;
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public override int Feathers => 50;
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public override bool CanFly => true;
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Average, 2);
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AddLoot(LootPack.Gems, 2);
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}
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public override int GetAttackSound()
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{
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return 916;
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}
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public override int GetAngerSound()
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{
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return 916;
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}
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public override int GetDeathSound()
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{
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return 917;
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}
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public override int GetHurtSound()
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{
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return 919;
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}
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public override int GetIdleSound()
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{
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return 918;
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |