ModernUO/Projects/Scripts/Mobiles/Monsters/Reptile/Melee/Wyvern.cs
2019-08-02 18:16:11 -07:00

105 lines
No EOL
2.4 KiB
C#

using Server.Items;
namespace Server.Mobiles
{
public class Wyvern : BaseCreature
{
[Constructible]
public Wyvern() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Body = 62;
BaseSoundID = 362;
SetStr(202, 240);
SetDex(153, 172);
SetInt(51, 90);
SetHits(125, 141);
SetDamage(8, 19);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Poison, 50);
SetResistance(ResistanceType.Physical, 35, 45);
SetResistance(ResistanceType.Fire, 30, 40);
SetResistance(ResistanceType.Cold, 20, 30);
SetResistance(ResistanceType.Poison, 90, 100);
SetResistance(ResistanceType.Energy, 30, 40);
SetSkill(SkillName.Poisoning, 60.1, 80.0);
SetSkill(SkillName.MagicResist, 65.1, 80.0);
SetSkill(SkillName.Tactics, 65.1, 90.0);
SetSkill(SkillName.Wrestling, 65.1, 80.0);
Fame = 4000;
Karma = -4000;
VirtualArmor = 40;
PackItem(new LesserPoisonPotion());
}
public Wyvern(Serial serial) : base(serial)
{
}
public override string CorpseName => "a wyvern corpse";
public override string DefaultName => "a wyvern";
public override bool ReacquireOnMovement => true;
public override Poison PoisonImmune => Poison.Deadly;
public override Poison HitPoison => Poison.Deadly;
public override int TreasureMapLevel => 2;
public override int Meat => 10;
public override int Hides => 20;
public override HideType HideType => HideType.Horned;
public override bool CanFly => true;
public override void GenerateLoot()
{
AddLoot(LootPack.Average);
AddLoot(LootPack.Meager);
AddLoot(LootPack.MedScrolls);
}
public override int GetAttackSound()
{
return 713;
}
public override int GetAngerSound()
{
return 718;
}
public override int GetDeathSound()
{
return 716;
}
public override int GetHurtSound()
{
return 721;
}
public override int GetIdleSound()
{
return 725;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}