ModernUO/Projects/Scripts/SpecialSystems/Items/SupplyBags/AlchemyBag.cs
2019-08-02 18:16:11 -07:00

36 lines
751 B
C#

using System;
namespace Server.Items
{
public class AlchemyBag : Bag
{
[Constructible]
public AlchemyBag(int amount = 5000)
{
Hue = 0x250;
DropItem(new MortarPestle(Math.Max(amount / 1000, 1)));
DropItem(new BagOfReagents(5000));
DropItem(new Bottle(5000));
}
public AlchemyBag(Serial serial) : base(serial)
{
}
public override string DefaultName => "an Alchemy Kit";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}