ModernUO/Projects/Scripts/SpecialSystems/Items/SupplyBags/TailorBag.cs
2019-08-02 18:16:11 -07:00

41 lines
923 B
C#

using System;
namespace Server.Items
{
public class TailorBag : Bag
{
[Constructible]
public TailorBag(int amount = 500)
{
Hue = 0x315;
DropItem(new SewingKit(Math.Max(amount / 100, 1)));
DropItem(new Scissors());
DropItem(new Hides(amount));
DropItem(new BoltOfCloth(Math.Max(amount / 25, 1)));
DropItem(new DyeTub());
DropItem(new DyeTub());
DropItem(new BlackDyeTub());
DropItem(new Dyes());
}
public TailorBag(Serial serial) : base(serial)
{
}
public override string DefaultName => "a Tailoring Kit";
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}