ModernUO/Projects/Scripts/Spells/Necromancy/VampiricEmbrace.cs
2019-08-02 18:16:11 -07:00

53 lines
1.5 KiB
C#

using System;
using Server.Items;
namespace Server.Spells.Necromancy
{
public class VampiricEmbraceSpell : TransformationSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Vampiric Embrace", "Rel Xen An Sanct",
203,
9031,
Reagent.BatWing,
Reagent.NoxCrystal,
Reagent.PigIron
);
public VampiricEmbraceSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(2.0);
public override double RequiredSkill => 99.0;
public override int RequiredMana => 23;
public override int Body => Caster.Female ? 745 : 744;
public override int Hue => 0x847E;
public override int FireResistOffset => -25;
public override void GetCastSkills(out double min, out double max)
{
if (Caster.Skills[CastSkill].Value >= RequiredSkill)
{
min = 80.0;
max = 120.0;
}
else
{
base.GetCastSkills(out min, out max);
}
}
public override void DoEffect(Mobile m)
{
Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x373A, 1, 17,
1108, 7, 9914, 0);
Effects.SendLocationParticles(EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x376A, 1, 22,
67, 7, 9502, 0);
Effects.PlaySound(m.Location, m.Map, 0x4B1);
}
}
}