#W# Added House limit to Settings.cs. Statichouses can now be odd shapes the statichouse.cfg can take more that 1 set of xy coords.

This commit is contained in:
WarrentyExpired 2026-08-24 20:09:57 -04:00
parent dc5e0577fd
commit eea0f9defb
8 changed files with 246 additions and 80 deletions

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@ -1,3 +1,4 @@
# Map SignX SignY SignZ StartX StartY Width Height MinZ MaxZ Price Locks Secures SignID <0xC0C/0xC0B> # Map SignX SignY SignZ MinZ MaxZ Price Locks Secs ItemID Area1X Area1Y Area1W Area1H Area2X Area2Y Area2W Area2H
Vaelen 863 595 5 861 583 11 13 0 55 5000 500 500 0xC0C Vaelen 863 595 5 0 55 5000 500 500 0xC0C 861 583 11 13
Vaelen 779 675 0 769 672 11 10 0 55 5000 500 500 0xC0B Vaelen 779 675 0 0 55 5000 500 500 0xC0B 769 672 11 10
Vaelen 842 619 0 0 55 5000 500 500 0xC0B 834 614 8 16 826 620 9 10

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@ -1,5 +1,6 @@
using System; using System;
using System.IO; using System.IO;
using System.Collections.Generic;
using Server; using Server;
using Server.Items; using Server.Items;
using Server.Multis; using Server.Multis;
@ -38,37 +39,39 @@ namespace Server.Custom.StaticHousing
string[] split = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries); string[] split = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries);
if (split.Length >= 13) // We need at least 14 arguments now (10 base + 4 for the first area)
if (split.Length >= 14)
{ {
try try
{ {
Map map = Map.Parse(split[0]); Map map = Map.Parse(split[0]);
Point3D signLoc = new Point3D(int.Parse(split[1]), int.Parse(split[2]), int.Parse(split[3])); Point3D signLoc = new Point3D(int.Parse(split[1]), int.Parse(split[2]), int.Parse(split[3]));
Point2D start = new Point2D(int.Parse(split[4]), int.Parse(split[5])); int minZ = int.Parse(split[4]);
Point2D end = new Point2D(start.X + int.Parse(split[6]), start.Y + int.Parse(split[7])); int maxZ = int.Parse(split[5]);
Rectangle2D area = new Rectangle2D(start, end); int price = int.Parse(split[6]);
int locks = int.Parse(split[7]);
int secures = int.Parse(split[8]);
int minZ = int.Parse(split[8]); int itemID = split[9].StartsWith("0x", StringComparison.OrdinalIgnoreCase)
int maxZ = int.Parse(split[9]); ? Convert.ToInt32(split[9], 16)
int price = int.Parse(split[10]); : int.Parse(split[9]);
int locks = int.Parse(split[11]);
int secures = int.Parse(split[12]);
// --- NEW ITEM ID PARSING --- // Loop to capture ALL blocks appended to the end of the line!
int itemID = 0xC0B; // Defaults to the East-facing sign List<Rectangle2D> areas = new List<Rectangle2D>();
if (split.Length >= 14) for (int i = 10; i < split.Length; i += 4)
{ {
if (split[13].StartsWith("0x", StringComparison.OrdinalIgnoreCase)) if (i + 3 < split.Length)
itemID = Convert.ToInt32(split[13], 16); {
else Point2D start = new Point2D(int.Parse(split[i]), int.Parse(split[i + 1]));
itemID = int.Parse(split[13]); Point2D end = new Point2D(start.X + int.Parse(split[i + 2]), start.Y + int.Parse(split[i + 3]));
areas.Add(new Rectangle2D(start, end));
}
} }
if (map != null && !CheckForExistingHouse(map, signLoc)) if (map != null && !CheckForExistingHouse(map, signLoc) && areas.Count > 0)
{ {
// Pass the parsed itemID into the new sign! StaticHouseSign sign = new StaticHouseSign(itemID, areas.ToArray(), minZ, maxZ, price, locks, secures);
StaticHouseSign sign = new StaticHouseSign(itemID, area, minZ, maxZ, price, locks, secures);
sign.MoveToWorld(signLoc, map); sign.MoveToWorld(signLoc, map);
count++; count++;
} }

View file

@ -6,17 +6,29 @@ namespace Server.Custom.StaticHousing
{ {
public class StaticHouse : BaseHouse public class StaticHouse : BaseHouse
{ {
private Rectangle2D m_CustomArea; private Rectangle2D[] m_CustomAreas;
private int m_MinZ; private int m_MinZ;
private int m_MaxZ; private int m_MaxZ;
private int m_CustomLockdowns; private int m_CustomLockdowns;
private int m_CustomSecures; private int m_CustomSecures;
// Dynamically computes the relative coordinates for the core engine based on all blocks
public override Rectangle2D[] Area public override Rectangle2D[] Area
{ {
get get
{ {
return new Rectangle2D[] { new Rectangle2D(0, 0, m_CustomArea.Width, m_CustomArea.Height) }; if (m_CustomAreas == null) return new Rectangle2D[0];
Rectangle2D[] rel = new Rectangle2D[m_CustomAreas.Length];
for (int i = 0; i < m_CustomAreas.Length; i++)
{
rel[i] = new Rectangle2D(
m_CustomAreas[i].Start.X - this.X,
m_CustomAreas[i].Start.Y - this.Y,
m_CustomAreas[i].Width,
m_CustomAreas[i].Height);
}
return rel;
} }
} }
@ -24,21 +36,20 @@ namespace Server.Custom.StaticHousing
{ {
get get
{ {
if (Sign != null) if (Sign != null) return new Point3D(Sign.X, Sign.Y + 1, Sign.Z);
return new Point3D(Sign.X, Sign.Y + 1, Sign.Z);
return Point3D.Zero; return Point3D.Zero;
} }
} }
public override double BonusStorageScalar { get { return 1.0; } } public override double BonusStorageScalar { get { return 1.0; } }
public StaticHouse(Mobile owner, Rectangle2D area, int minZ, int maxZ, int locks, int secures, int price) public StaticHouse(Mobile owner, Rectangle2D[] areas, int minZ, int maxZ, int locks, int secures, int price)
: base(0xA28, owner, locks, secures) : base(0xA28, owner, locks, secures)
{ {
RestrictDecay = true; RestrictDecay = true;
Price = price;
m_CustomArea = area; m_CustomAreas = areas;
m_MinZ = minZ; m_MinZ = minZ;
m_MaxZ = maxZ; m_MaxZ = maxZ;
@ -48,17 +59,11 @@ namespace Server.Custom.StaticHousing
MaxLockDowns = locks; MaxLockDowns = locks;
MaxSecures = secures; MaxSecures = secures;
Price = price; UpdateFootprint();
Components.Resize(area.Width, area.Height);
Components.Add(0x520, area.Width - 1, area.Height - 1, -5);
SetSign(0, 0, 0); SetSign(0, 0, 0);
} }
public StaticHouse(Serial serial) : base(serial) public StaticHouse(Serial serial) : base(serial) { }
{
}
public override int GetAosMaxLockdowns() { return m_CustomLockdowns; } public override int GetAosMaxLockdowns() { return m_CustomLockdowns; }
public override int GetAosMaxSecures() { return m_CustomSecures; } public override int GetAosMaxSecures() { return m_CustomSecures; }
@ -67,21 +72,56 @@ namespace Server.Custom.StaticHousing
{ {
if (Deleted) return false; if (Deleted) return false;
if (!m_CustomArea.Contains(new Point2D(p.X, p.Y))) // Z Check first
return false; if (p.Z < m_MinZ || (p.Z + height) > m_MaxZ) return false;
if (p.Z >= m_MinZ && (p.Z + height) <= m_MaxZ) // Loop through all defined blocks to see if they are in ANY of them
return true; foreach (Rectangle2D rect in m_CustomAreas)
{
if (rect.Contains(new Point2D(p.X, p.Y)))
return true;
}
return false; return false;
} }
// Stretches the internal physical item bounds over the maximum extremes of all your blocks
private void UpdateFootprint()
{
if (m_CustomAreas == null || m_CustomAreas.Length == 0) return;
int minX = m_CustomAreas[0].Start.X;
int minY = m_CustomAreas[0].Start.Y;
int maxX = m_CustomAreas[0].End.X;
int maxY = m_CustomAreas[0].End.Y;
foreach (Rectangle2D rect in m_CustomAreas)
{
if (rect.Start.X < minX) minX = rect.Start.X;
if (rect.Start.Y < minY) minY = rect.Start.Y;
if (rect.End.X > maxX) maxX = rect.End.X;
if (rect.End.Y > maxY) maxY = rect.End.Y;
}
int width = maxX - minX;
int height = maxY - minY;
if (width < 1) width = 1;
if (height < 1) height = 1;
Components.Resize(width, height);
Components.Add(0x520, width - 1, height - 1, -5);
}
public override void Serialize(GenericWriter writer) public override void Serialize(GenericWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);
writer.Write((int)0); writer.Write((int)1);
writer.Write(m_CustomAreas.Length);
for (int i = 0; i < m_CustomAreas.Length; i++)
writer.Write(m_CustomAreas[i]);
writer.Write(m_CustomArea);
writer.Write(m_MinZ); writer.Write(m_MinZ);
writer.Write(m_MaxZ); writer.Write(m_MaxZ);
writer.Write(m_CustomLockdowns); writer.Write(m_CustomLockdowns);
@ -93,14 +133,26 @@ namespace Server.Custom.StaticHousing
base.Deserialize(reader); base.Deserialize(reader);
int version = reader.ReadInt(); int version = reader.ReadInt();
m_CustomArea = reader.ReadRect2D(); if (version >= 1)
{
int count = reader.ReadInt();
m_CustomAreas = new Rectangle2D[count];
for (int i = 0; i < count; i++)
m_CustomAreas[i] = reader.ReadRect2D();
}
else
{
m_CustomAreas = new Rectangle2D[] { reader.ReadRect2D() };
}
m_MinZ = reader.ReadInt(); m_MinZ = reader.ReadInt();
m_MaxZ = reader.ReadInt(); m_MaxZ = reader.ReadInt();
m_CustomLockdowns = reader.ReadInt(); m_CustomLockdowns = reader.ReadInt();
m_CustomSecures = reader.ReadInt(); m_CustomSecures = reader.ReadInt();
Components.Resize(m_CustomArea.Width, m_CustomArea.Height); if (Price <= 0) Price = 1;
Components.Add(0x520, m_CustomArea.Width - 1, m_CustomArea.Height - 1, -5);
UpdateFootprint();
} }
} }
} }

View file

@ -3,19 +3,20 @@ using Server;
using Server.Mobiles; using Server.Mobiles;
using Server.Gumps; using Server.Gumps;
using Server.Network; using Server.Network;
using Server.Multis;
namespace Server.Custom.StaticHousing namespace Server.Custom.StaticHousing
{ {
public class StaticHouseSign : Item public class StaticHouseSign : Item
{ {
private Rectangle2D m_HouseArea; private Rectangle2D[] m_HouseAreas;
private int m_MinZ; private int m_MinZ;
private int m_MaxZ; private int m_MaxZ;
private int m_Price; private int m_Price;
private int m_CustomLockdowns; private int m_CustomLockdowns;
private int m_CustomSecures; private int m_CustomSecures;
public Rectangle2D HouseArea { get { return m_HouseArea; } } public Rectangle2D[] HouseAreas { get { return m_HouseAreas; } }
public int MinZ { get { return m_MinZ; } } public int MinZ { get { return m_MinZ; } }
public int MaxZ { get { return m_MaxZ; } } public int MaxZ { get { return m_MaxZ; } }
public int Price { get { return m_Price; } } public int Price { get { return m_Price; } }
@ -23,12 +24,12 @@ namespace Server.Custom.StaticHousing
public int CustomSecures { get { return m_CustomSecures; } } public int CustomSecures { get { return m_CustomSecures; } }
[Constructable] [Constructable]
public StaticHouseSign(int itemID, Rectangle2D area, int minZ, int maxZ, int price, int locks, int secures) : base(itemID) public StaticHouseSign(int itemID, Rectangle2D[] areas, int minZ, int maxZ, int price, int locks, int secures) : base(itemID)
{ {
Name = "A Vacant House For Sale"; Name = "A Vacant House For Sale";
Movable = false; Movable = false;
m_HouseArea = area; m_HouseAreas = areas;
m_MinZ = minZ; m_MinZ = minZ;
m_MaxZ = maxZ; m_MaxZ = maxZ;
m_Price = price; m_Price = price;
@ -48,16 +49,36 @@ namespace Server.Custom.StaticHousing
list.Add(1060660, "Secures\t{0}", m_CustomSecures); list.Add(1060660, "Secures\t{0}", m_CustomSecures);
} }
public override void OnDoubleClick(Mobile from) /*public override void OnDoubleClick(Mobile from)
{ {
if (!from.InRange(GetWorldLocation(), 3)) if (!from.InRange(GetWorldLocation(), 3))
{ {
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045);
return; return;
} }
if (from is PlayerMobile) if (from is PlayerMobile)
{ {
from.SendGump(new StaticPurchaseGump((PlayerMobile)from, this));
}
}*/
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 3))
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045);
return;
}
if (from is PlayerMobile)
{
if (BaseHouse.HasAccountHouse(from))
{
from.SendMessage(33, "You already own the maximum number of houses allowed on this account.");
return;
}
from.SendGump(new StaticPurchaseGump((PlayerMobile)from, this)); from.SendGump(new StaticPurchaseGump((PlayerMobile)from, this));
} }
} }
@ -68,19 +89,38 @@ namespace Server.Custom.StaticHousing
if (Banker.Withdraw(pm, m_Price)) if (Banker.Withdraw(pm, m_Price))
{ {
StaticHouse newHouse = new StaticHouse(pm, m_HouseArea, m_MinZ, m_MaxZ, m_CustomLockdowns, m_CustomSecures, m_Price); StaticHouse newHouse = new StaticHouse(pm, m_HouseAreas, m_MinZ, m_MaxZ, m_CustomLockdowns, m_CustomSecures, m_Price);
Point3D houseLoc = new Point3D(m_HouseArea.Start.X, m_HouseArea.Start.Y, m_MinZ); // 1. Move the house controller to the exact top-left corner of the property
int minX = m_HouseAreas[0].Start.X;
int minY = m_HouseAreas[0].Start.Y;
foreach (Rectangle2D rect in m_HouseAreas)
{
if (rect.Start.X < minX) minX = rect.Start.X;
if (rect.Start.Y < minY) minY = rect.Start.Y;
}
Point3D houseLoc = new Point3D(minX, minY, m_MinZ);
newHouse.MoveToWorld(houseLoc, this.Map); newHouse.MoveToWorld(houseLoc, this.Map);
// 2. Snap the brass House Sign back and match the orientation
if (newHouse.Sign != null) if (newHouse.Sign != null)
{
newHouse.Sign.Location = this.Location; newHouse.Sign.Location = this.Location;
if (this.ItemID == 0xC0B)
newHouse.Sign.ItemID = 0xBD1; // East Facing
else
newHouse.Sign.ItemID = 0xBD2; // North Facing
}
// 3. Set the eviction drop point 1 step south of the sign
newHouse.BanLocation = new Point3D(this.X, this.Y + 1, this.Z); newHouse.BanLocation = new Point3D(this.X, this.Y + 1, this.Z);
pm.PlaySound(0x249); pm.PlaySound(0x249);
pm.SendMessage(68, $"You have purchased this home for {m_Price} gold."); pm.SendMessage(68, $"You have purchased this home for {m_Price} gold.");
// Destroy the "For Sale" sign now that the real house sign has spawned!
this.Delete(); this.Delete();
} }
else else
@ -92,8 +132,12 @@ namespace Server.Custom.StaticHousing
public override void Serialize(GenericWriter writer) public override void Serialize(GenericWriter writer)
{ {
base.Serialize(writer); base.Serialize(writer);
writer.Write((int)0); writer.Write((int)1); // Version bumped to 1 to support arrays!
writer.Write(m_HouseArea);
writer.Write(m_HouseAreas.Length);
for (int i = 0; i < m_HouseAreas.Length; i++)
writer.Write(m_HouseAreas[i]);
writer.Write(m_MinZ); writer.Write(m_MinZ);
writer.Write(m_MaxZ); writer.Write(m_MaxZ);
writer.Write(m_Price); writer.Write(m_Price);
@ -105,7 +149,20 @@ namespace Server.Custom.StaticHousing
{ {
base.Deserialize(reader); base.Deserialize(reader);
int version = reader.ReadInt(); int version = reader.ReadInt();
m_HouseArea = reader.ReadRect2D();
if (version >= 1)
{
int count = reader.ReadInt();
m_HouseAreas = new Rectangle2D[count];
for (int i = 0; i < count; i++)
m_HouseAreas[i] = reader.ReadRect2D();
}
else
{
// Backwards compatibility for the original houses
m_HouseAreas = new Rectangle2D[] { reader.ReadRect2D() };
}
m_MinZ = reader.ReadInt(); m_MinZ = reader.ReadInt();
m_MaxZ = reader.ReadInt(); m_MaxZ = reader.ReadInt();
m_Price = reader.ReadInt(); m_Price = reader.ReadInt();

View file

@ -122,5 +122,18 @@ namespace Server
} }
return Settings.S_HarvestRange; return Settings.S_HarvestRange;
} }
public static int HousesPerAccount()
{
if ( Settings.S_HousesPerAccount == 0 )
{
Settings.S_HousesPerAccount = 1;
}
else if ( Settings.S_HousesPerAccount < 0 )
{
Settings.S_HousesPerAccount = -1;
}
return Settings.S_HousesPerAccount;
}
} }
} }

View file

@ -3256,7 +3256,7 @@ namespace Server.Multis
return false; return false;
} }
public static bool HasAccountHouse( Mobile m ) /*public static bool HasAccountHouse( Mobile m )
{ {
Account a = m.Account as Account; Account a = m.Account as Account;
@ -3268,7 +3268,43 @@ namespace Server.Multis
return true; return true;
return false; return false;
} }*/
public static bool HasAccountHouse( Mobile m )
{
Account a = m.Account as Account;
if ( a == null )
return false;
int limit = ValidSettings.HousesPerAccount();
if ( limit < 0 )
return false;
int count = 0;
for ( int i = 0; i < a.Length; ++i )
{
Mobile mob = a[i];
if ( mob != null )
{
List<BaseHouse> list = null;
m_Table.TryGetValue( mob, out list );
if ( list != null )
{
for ( int j = 0; j < list.Count; ++j )
{
if ( !list[j].Deleted )
count++;
}
}
}
}
return ( count >= limit );
}
public bool IsOwner( Mobile m ) public bool IsOwner( Mobile m )
{ {

View file

@ -22,5 +22,6 @@ namespace Server
public static bool S_DungeonFloorTraps = false; public static bool S_DungeonFloorTraps = false;
public static double S_FarmSpawnTimer = 15.0; public static double S_FarmSpawnTimer = 15.0;
public static int S_HarvestRange = 1; public static int S_HarvestRange = 1;
public static int S_HousesPerAccount = 1;
} }
} }

View file

@ -49,42 +49,45 @@ namespace Server.Scripts.Custom
string[] split = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries); string[] split = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries);
if (split.Length >= 13) // Requires 14 parameters (10 base + 4 area variables)
if (split.Length >= 14)
{ {
try try
{ {
Map map = Map.Parse(split[0]); Map map = Map.Parse(split[0]);
Point3D signLoc = new Point3D(int.Parse(split[1]), int.Parse(split[2]), int.Parse(split[3])); Point3D signLoc = new Point3D(int.Parse(split[1]), int.Parse(split[2]), int.Parse(split[3]));
Point2D start = new Point2D(int.Parse(split[4]), int.Parse(split[5])); int minZ = int.Parse(split[4]);
Point2D end = new Point2D(start.X + int.Parse(split[6]), start.Y + int.Parse(split[7])); int maxZ = int.Parse(split[5]);
Rectangle2D area = new Rectangle2D(start, end); int price = int.Parse(split[6]);
int locks = int.Parse(split[7]);
int secures = int.Parse(split[8]);
int minZ = int.Parse(split[8]); int itemID = split[9].StartsWith("0x", StringComparison.OrdinalIgnoreCase)
int maxZ = int.Parse(split[9]); ? Convert.ToInt32(split[9], 16)
int price = int.Parse(split[10]); : int.Parse(split[9]);
int locks = int.Parse(split[11]);
int secures = int.Parse(split[12]);
int itemID = 0xC0B; List<Rectangle2D> areas = new List<Rectangle2D>();
if (split.Length >= 14) for (int i = 10; i < split.Length; i += 4)
{ {
if (split[13].StartsWith("0x", StringComparison.OrdinalIgnoreCase)) if (i + 3 < split.Length)
itemID = Convert.ToInt32(split[13], 16); {
else Point2D start = new Point2D(int.Parse(split[i]), int.Parse(split[i + 1]));
itemID = int.Parse(split[13]); Point2D end = new Point2D(start.X + int.Parse(split[i + 2]), start.Y + int.Parse(split[i + 3]));
areas.Add(new Rectangle2D(start, end));
}
} }
if (map != null && !CheckForExistingHouse(map, signLoc)) if (map != null && !CheckForExistingHouse(map, signLoc) && areas.Count > 0)
{ {
StaticHouseSign sign = new StaticHouseSign(itemID, area, minZ, maxZ, price, locks, secures); StaticHouseSign sign = new StaticHouseSign(itemID, areas.ToArray(), minZ, maxZ, price, locks, secures);
sign.MoveToWorld(signLoc, map); sign.MoveToWorld(signLoc, map);
count++; count++;
} }
} }
catch (Exception ex) catch (Exception ex)
{ {
Console.WriteLine($"Error parsing statichouses.cfg line: {line}\n{ex.Message}"); Console.WriteLine($"TasksManager: Error parsing statichouses.cfg line: {line}\n{ex.Message}");
} }
} }
} }