Commit graph

16 commits

Author SHA1 Message Date
eea0f9defb #W# Added House limit to Settings.cs. Statichouses can now be odd shapes the statichouse.cfg can take more that 1 set of xy coords. 2026-08-24 20:09:57 -04:00
dc5e0577fd #W# Added Knives TownHouses. Also wrote my own static house system that is configured with a cfg file. 2026-08-24 19:15:14 -04:00
3132211847 #W# Region/Location work. Building the Inn rooms. 2026-08-23 19:17:31 -04:00
646d9d777d #W# Added random dungeon traps. Added DungeonTrapRegion. 2026-08-19 20:00:44 -04:00
3d61b04b72 #W# FarmController work. Added new graphic for farmablecabbage. 2026-08-19 12:54:54 -04:00
4344a81180 #W# Removed duplicate spawner. Added FarmRegion 2026-08-18 19:19:57 -04:00
4a466009a0 #W# Notoriety tweaks. Hostiles are always red, Peaceful are orange, animals are gray. 2026-08-18 18:16:24 -04:00
dae9b56279 #W# More spawner work. Added 'MyLevel' to basecreature and GetLevel Command. 2026-08-18 16:20:12 -04:00
86effd1089 #W# More spawn work. 2026-08-13 18:47:49 -04:00
f1b737eb0f #W# Caves added to Region.xml 2026-08-13 14:49:15 -04:00
cd1ade9c62 #W# Region work continues. 2026-08-13 14:42:47 -04:00
428272196b #W# Region work. Spawn tweaks. Greeted TownRegion. 2026-08-13 13:50:42 -04:00
efae8f3b78 #W# Typo Fix. 2026-08-11 19:58:45 -04:00
925df702a1 #W# New character spawn point. Disabled Young status. 2026-08-07 11:38:59 -04:00
a54cac2d23 #W# File structure changes. 2026-08-06 19:05:46 -04:00
624d04b84f #W# File structure changes. 2026-08-06 19:02:54 -04:00