RunUO/Data/Config
2026-08-24 20:09:57 -04:00
..
Components #W# File structure changes. 2026-08-06 19:02:54 -04:00
Assemblies.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
bodyTable.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
containers.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
items.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
MLQuests.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
mobiles.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
models.txt #W# File structure changes. 2026-08-06 19:02:54 -04:00
names.xml #W# Notoriety tweaks. Hostiles are always red, Peaceful are orange, animals are gray. 2026-08-18 18:16:24 -04:00
objects.xml #W# File structure changes. 2026-08-06 19:02:54 -04:00
pageresponse.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
Regions.xml #W# Region/Location work. Building the Inn rooms. 2026-08-23 19:17:31 -04:00
shrink.cfg #W# File structure changes. 2026-08-06 19:02:54 -04:00
SpawnDefinitions.xml #W# File structure changes. 2026-08-06 19:02:54 -04:00
statichouses.cfg #W# Added House limit to Settings.cs. Statichouses can now be odd shapes the statichouse.cfg can take more that 1 set of xy coords. 2026-08-24 20:09:57 -04:00
treasure.cfg #W# New character spawn point. Disabled Young status. 2026-08-07 11:38:59 -04:00