93 lines
No EOL
1.9 KiB
C#
93 lines
No EOL
1.9 KiB
C#
using System;
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using Server;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName( "a treefellow corpse" )]
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public class Treefellow : BaseCreature
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{
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.Dismount;
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}
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[Constructable]
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public Treefellow() : base( AIType.AI_Melee, FightMode.Evil, 10, 1, 0.2, 0.4 )
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{
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Name = "a treefellow";
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Body = 301;
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SetStr( 196, 220 );
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SetDex( 31, 55 );
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SetInt( 66, 90 );
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SetHits( 118, 132 );
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SetDamage( 12, 16 );
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SetDamageType( ResistanceType.Physical, 100 );
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SetResistance( ResistanceType.Physical, 20, 25 );
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SetResistance( ResistanceType.Cold, 50, 60 );
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SetResistance( ResistanceType.Poison, 30, 35 );
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SetResistance( ResistanceType.Energy, 20, 30 );
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SetSkill( SkillName.MagicResist, 40.1, 55.0 );
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SetSkill( SkillName.Tactics, 65.1, 90.0 );
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SetSkill( SkillName.Wrestling, 65.1, 85.0 );
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Fame = 500;
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Karma = 1500;
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VirtualArmor = 24;
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PackItem( new Log( Utility.RandomMinMax( 23, 34 ) ) );
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}
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public override OppositionGroup OppositionGroup
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{
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get{ return OppositionGroup.FeyAndUndead; }
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}
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public override int GetIdleSound()
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{
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return 443;
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}
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public override int GetDeathSound()
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{
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return 31;
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}
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public override int GetAttackSound()
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{
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return 672;
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}
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public override bool BleedImmune{ get{ return true; } }
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public override void GenerateLoot()
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{
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AddLoot( LootPack.Average );
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}
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public Treefellow( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( BaseSoundID == 442 )
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BaseSoundID = -1;
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}
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}
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} |