RunUO/Scripts/Mobiles/Special/ChaosGuard.cs

41 lines
No EOL
975 B
C#

using System;
using Server;
using Server.Misc;
using Server.Items;
using Server.Guilds;
namespace Server.Mobiles
{
public class ChaosGuard : BaseShieldGuard
{
public override int Keyword{ get{ return 0x22; } } // *chaos shield*
public override BaseShield Shield{ get{ return new ChaosShield(); } }
public override int SignupNumber{ get{ return 1007140; } } // Sign up with a guild of chaos if thou art interested.
public override GuildType Type{ get{ return GuildType.Chaos; } }
public override bool BardImmune{ get{ return true; } }
[Constructable]
public ChaosGuard()
{
}
public ChaosGuard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}