RunUO/Scripts/Mobiles/Special/Mephitis.cs

87 lines
No EOL
2.3 KiB
C#

using System;
using Server;
using Server.Items;
using Server.Engines.CannedEvil;
namespace Server.Mobiles
{
public class Mephitis : BaseChampion
{
public override ChampionSkullType SkullType{ get{ return ChampionSkullType.Venom; } }
public override Type[] UniqueList{ get{ return new Type[] { typeof( Calm ) }; } }
public override Type[] SharedList { get { return new Type[] { typeof(OblivionsNeedle), typeof(ANecromancerShroud), typeof(EmbroideredOakLeafCloak), typeof(TheMostKnowledgePerson) }; } }
public override Type[] DecorativeList{ get{ return new Type[] { typeof( Web ), typeof( MonsterStatuette ) }; } }
public override MonsterStatuetteType[] StatueTypes{ get{ return new MonsterStatuetteType[] { MonsterStatuetteType.Spider }; } }
[Constructable]
public Mephitis() : base( AIType.AI_Melee )
{
Body = 173;
Name = "Mephitis";
BaseSoundID = 0x183;
SetStr( 505, 1000 );
SetDex( 102, 300 );
SetInt( 402, 600 );
SetHits( 3000 );
SetStam( 105, 600 );
SetDamage( 21, 33 );
SetDamageType( ResistanceType.Physical, 50 );
SetDamageType( ResistanceType.Poison, 50 );
SetResistance( ResistanceType.Physical, 75, 80 );
SetResistance( ResistanceType.Fire, 60, 70 );
SetResistance( ResistanceType.Cold, 60, 70 );
SetResistance( ResistanceType.Poison, 100 );
SetResistance( ResistanceType.Energy, 60, 70 );
SetSkill( SkillName.MagicResist, 70.7, 140.0 );
SetSkill( SkillName.Tactics, 97.6, 100.0 );
SetSkill( SkillName.Wrestling, 97.6, 100.0 );
Fame = 22500;
Karma = -22500;
VirtualArmor = 80;
}
public override void GenerateLoot()
{
AddLoot( LootPack.UltraRich, 4 );
}
public override Poison PoisonImmune{ get{ return Poison.Lethal; } }
public override Poison HitPoison{ get{ return Poison.Lethal; } }
public override void OnGotMeleeAttack( Mobile attacker )
{
base.OnGotMeleeAttack( attacker );
// TODO: Web ability
}
public Mephitis( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}