RunUO/Scripts/Engines/MLQuests/Items/NibbetSatchel.cs

49 lines
1.1 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class NibbetSatchel : Backpack
{
[Constructable]
public NibbetSatchel()
{
Hue = Utility.RandomBrightHue();
DropItem( new TinkerTools() );
switch ( Utility.Random( 10 ) )
{
case 0: DropItem( new Springs( 3 ) ); break;
case 1: DropItem( new Axle( 3 ) ); break;
case 2: DropItem( new Hinge( 3 ) ); break;
case 3: DropItem( new Key() ); break;
case 4: DropItem( new Scissors() ); break;
case 5: DropItem( new BarrelTap( 3 ) ); break;
case 6: DropItem( new BarrelHoops() ); break;
case 7: DropItem( new Gears( 3 ) ); break;
case 8: DropItem( new Lockpick( 3 ) ); break;
case 9: DropItem( new ClockFrame( 3 ) ); break;
}
}
public NibbetSatchel( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}