85 lines
No EOL
1.9 KiB
C#
85 lines
No EOL
1.9 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Mobiles;
|
|
using Server.Gumps;
|
|
using Server.Items;
|
|
|
|
namespace Server.Engines.Quests.Samurai
|
|
{
|
|
public class HaochisGuardsman : BaseQuester
|
|
{
|
|
[Constructable]
|
|
public HaochisGuardsman() : base( "the Guardsman of Daimyo Haochi" )
|
|
{
|
|
}
|
|
|
|
public override void InitBody()
|
|
{
|
|
InitStats( 100, 100, 25 );
|
|
|
|
Hue = Race.Human.RandomSkinHue();
|
|
|
|
Female = false;
|
|
Body = 0x190;
|
|
Name = NameList.RandomName( "male" );
|
|
}
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
Utility.AssignRandomHair( this );
|
|
|
|
AddItem( new LeatherDo() );
|
|
AddItem( new LeatherHiroSode() );
|
|
AddItem( new SamuraiTabi( Utility.RandomNondyedHue() ) );
|
|
|
|
switch ( Utility.Random( 3 ) )
|
|
{
|
|
case 0: AddItem( new StuddedHaidate() ); break;
|
|
case 1: AddItem( new PlateSuneate() ); break;
|
|
default: AddItem( new LeatherSuneate() ); break;
|
|
}
|
|
|
|
switch ( Utility.Random( 4 ) )
|
|
{
|
|
case 0: AddItem( new DecorativePlateKabuto() ); break;
|
|
case 1: AddItem( new ChainHatsuburi() ); break;
|
|
case 2: AddItem( new LightPlateJingasa() ); break;
|
|
default: AddItem( new LeatherJingasa() ); break;
|
|
}
|
|
|
|
Item weapon;
|
|
switch ( Utility.Random( 3 ) )
|
|
{
|
|
case 0: weapon = new NoDachi(); break;
|
|
case 1: weapon = new Lajatang(); break;
|
|
default: weapon = new Wakizashi(); break;
|
|
}
|
|
weapon.Movable = false;
|
|
AddItem( weapon );
|
|
}
|
|
|
|
public override int TalkNumber{ get { return -1; } }
|
|
|
|
public override void OnTalk( PlayerMobile player, bool contextMenu )
|
|
{
|
|
}
|
|
|
|
public HaochisGuardsman( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.WriteEncodedInt( 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |