RunUO/Scripts/Holiday Stuff/Halloween/2006/Items/RuinedTapestry.cs

36 lines
677 B
C#

using System;
using Server;
using Server.Misc;
namespace Server.Items
{
public class RuinedTapestry : Item
{
public override string DefaultName{ get { return "Ruined Tapestry "; } }
[Constructable]
public RuinedTapestry()
: base( Utility.RandomBool() ? 0x4699 : 0x469A )
{
}
public RuinedTapestry( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}