131 lines
3.3 KiB
C#
131 lines
3.3 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Items;
|
|
using Server.Items.Holiday;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName( "a killer pumpkin corpse" )]
|
|
public class PumpkinHead : BaseCreature
|
|
{
|
|
public override bool AutoDispel { get { return true; } }
|
|
public override bool BardImmune { get { return true; } }
|
|
public override bool Unprovokable { get { return true; } }
|
|
public override bool AreaPeaceImmune { get { return true; } }
|
|
|
|
[Constructable]
|
|
public PumpkinHead()
|
|
: base( Utility.RandomBool() ? AIType.AI_Melee : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.05, 0.1 )
|
|
{
|
|
Name = "a killer pumpkin";
|
|
Body = 1246 + Utility.Random( 2 );
|
|
|
|
BaseSoundID = 268;
|
|
|
|
SetStr( 350 );
|
|
SetDex( 125 );
|
|
SetInt( 250 );
|
|
|
|
SetHits( 500 );
|
|
SetMana( 1000 );
|
|
|
|
SetDamage( 10, 15 );
|
|
|
|
SetDamageType( ResistanceType.Physical, 100 );
|
|
|
|
SetResistance( ResistanceType.Physical, 55 );
|
|
SetResistance( ResistanceType.Fire, 50 );
|
|
SetResistance( ResistanceType.Cold, 50 );
|
|
SetResistance( ResistanceType.Poison, 65 );
|
|
SetResistance( ResistanceType.Energy, 80 );
|
|
|
|
SetSkill( SkillName.DetectHidden, 100.0 );
|
|
SetSkill( SkillName.Meditation, 120.0 );
|
|
SetSkill( SkillName.Necromancy, 100.0 );
|
|
SetSkill( SkillName.SpiritSpeak, 120.0 );
|
|
SetSkill( SkillName.Magery, 160.0 );
|
|
SetSkill( SkillName.EvalInt, 100.0 );
|
|
SetSkill( SkillName.MagicResist, 100.0 );
|
|
SetSkill( SkillName.Tactics, 100.0 );
|
|
SetSkill( SkillName.Wrestling, 80.0 );
|
|
|
|
Fame = 5000;
|
|
Karma = -5000;
|
|
|
|
VirtualArmor = 49;
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
if( Utility.RandomDouble() < .05 )
|
|
{
|
|
//PackItem( new TwilightLantern() ); OLD Halloween
|
|
|
|
switch( Utility.Random( 5 ) )
|
|
{
|
|
case 0: PackItem( new PaintedEvilClownMask() ); break;
|
|
case 1: PackItem( new PaintedDaemonMask() ); break;
|
|
case 2: PackItem( new PaintedPlagueMask() ); break;
|
|
case 3: PackItem( new PaintedEvilJesterMask() ); break;
|
|
case 4: PackItem( new PaintedPorcelainMask() ); break;
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
PackItem( new WrappedCandy() );
|
|
AddLoot( LootPack.UltraRich, 2 );
|
|
}
|
|
|
|
public virtual void Lifted_Callback( Mobile from )
|
|
{
|
|
if( from != null && !from.Deleted && from is PlayerMobile )
|
|
{
|
|
Combatant = from;
|
|
|
|
Warmode = true;
|
|
}
|
|
}
|
|
|
|
public override Item NewHarmfulItem()
|
|
{
|
|
Item bad = new AcidSlime( TimeSpan.FromSeconds( 10 ), 25, 30 );
|
|
|
|
bad.Name = "gooey nasty pumpkin hummus";
|
|
|
|
bad.Hue = 144;
|
|
|
|
return bad;
|
|
}
|
|
|
|
public override void OnDamage( int amount, Mobile from, bool willKill )
|
|
{
|
|
if( Utility.RandomBool() )
|
|
{
|
|
if( from != null && from.Map != null && Map != Map.Internal && Map == from.Map && from.InRange( this, 12 ) )
|
|
{
|
|
SpillAcid( ( willKill ) ? this : from, ( willKill ) ? 3 : 1 );
|
|
}
|
|
}
|
|
|
|
base.OnDamage( amount, from, willKill );
|
|
}
|
|
|
|
public PumpkinHead( Serial serial )
|
|
: base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( ( int )0 );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|