RunUO/Scripts/Items/Armor/Artifacts/Craftable/IronwoodCrown.cs

46 lines
No EOL
1 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class IronwoodCrown : RavenHelm
{
public override int LabelNumber{ get{ return 1072924; } } // Ironwood Crown
public override int BasePhysicalResistance{ get{ return 10; } }
public override int BaseFireResistance{ get{ return 6; } }
public override int BaseColdResistance{ get{ return 7; } }
public override int BasePoisonResistance{ get{ return 7; } }
public override int BaseEnergyResistance{ get{ return 10; } }
[Constructable]
public IronwoodCrown()
{
Hue = 0x1;
ArmorAttributes.SelfRepair = 3;
Attributes.BonusStr = 5;
Attributes.BonusDex = 5;
Attributes.BonusInt = 5;
}
public IronwoodCrown( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}