RunUO/Scripts/Items/Armor/Artifacts/LeggingsOfBane.cs

61 lines
No EOL
1.4 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class LeggingsOfBane : ChainLegs
{
public override int LabelNumber{ get{ return 1061100; } } // Leggings of Bane
public override int ArtifactRarity{ get{ return 11; } }
public override int BasePoisonResistance{ get{ return 36; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public LeggingsOfBane()
{
Hue = 0x4F5;
ArmorAttributes.DurabilityBonus = 100;
this.HitPoints = this.MaxHitPoints = 255; //Cause the Durability bonus and such and the min/max hits as well as all other hits being whole #'s...
Attributes.BonusStam = 8;
Attributes.AttackChance = 20;
}
public LeggingsOfBane( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 2 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if( version <= 1 )
{
if( this.HitPoints > 255 || this.MaxHitPoints > 255 )
this.HitPoints = this.MaxHitPoints = 255;
}
if ( version < 1 )
{
if ( Hue == 0x559 )
Hue = 0x4F5;
if ( ArmorAttributes.DurabilityBonus == 0 )
ArmorAttributes.DurabilityBonus = 100;
PoisonBonus = 0;
}
}
}
}