RunUO/Scripts/Items/Champion Artifacts/Unique/FangOfRactus.cs

47 lines
1,013 B
C#

using System;
using Server;
namespace Server.Items
{
public class FangOfRactus : Kryss
{
public override int LabelNumber{ get{ return 1094892; } } // Fang of Ractus [Replica]
public override int InitMinHits{ get{ return 150; } }
public override int InitMaxHits{ get{ return 150; } }
public override bool CanFortify{ get{ return false; } }
[Constructable]
public FangOfRactus()
{
Hue = 0x117;
Attributes.SpellChanneling = 1;
Attributes.AttackChance = 5;
Attributes.DefendChance = 5;
Attributes.WeaponDamage = 35;
WeaponAttributes.HitPoisonArea = 20;
WeaponAttributes.ResistPoisonBonus = 15;
}
public FangOfRactus( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}