RunUO/Scripts/Items/Jewels/Artifacts/RingOfTheVile.cs

42 lines
No EOL
831 B
C#

using System;
using Server;
namespace Server.Items
{
public class RingOfTheVile : GoldRing
{
public override int LabelNumber{ get{ return 1061102; } } // Ring of the Vile
public override int ArtifactRarity{ get{ return 11; } }
[Constructable]
public RingOfTheVile()
{
Hue = 0x4F7;
Attributes.BonusDex = 8;
Attributes.RegenStam = 6;
Attributes.AttackChance = 15;
Resistances.Poison = 20;
}
public RingOfTheVile( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Hue == 0x4F4 )
Hue = 0x4F7;
}
}
}