RunUO/Scripts/Items/Misc/Blighted Grove/MelisandesFermentedWine.cs

52 lines
1.1 KiB
C#

using System;
using Server;
namespace Server.Items
{
public class MelisandesFermentedWine : GreaterExplosionPotion
{
public override int LabelNumber{ get{ return 1072114; } } // Melisande's Fermented Wine
[Constructable]
public MelisandesFermentedWine()
{
Stackable = false;
ItemID = 0x99B;
Hue = Utility.RandomList( 0xB, 0xF, 0x48D ); // TODO update
}
public MelisandesFermentedWine( Serial serial ) : base( serial )
{
}
public override void Drink( Mobile from )
{
if ( MondainsLegacy.CheckML( from ) )
base.Drink( from );
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
list.Add( 1074502 ); // It looks explosive.
list.Add( 1075085 ); // Requirement: Mondain's Legacy
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}