RunUO/Scripts/Items/Misc/Twisted Weald/TaintedMushroom.cs

34 lines
718 B
C#

using System;
namespace Server.Items
{
public class TaintedMushroom : Item
{
public override int LabelNumber{ get{ return 1075088; } } // Dread Horn Tainted Mushroom
public override bool ForceShowProperties{ get{ return true; } }
[Constructable]
public TaintedMushroom() : base( Utility.RandomMinMax( 0x222E, 0x2231 ) )
{
}
public TaintedMushroom( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}