RunUO/Scripts/Items/New Haven Quest Rewards/EscutcheonDeAriadne.cs

44 lines
994 B
C#

using System;
using Server;
namespace Server.Items
{
public class EscutcheonDeAriadne : MetalKiteShield
{
public override int LabelNumber{ get{ return 1077694; } } // Escutcheon de Ariadne
public override int BasePhysicalResistance{ get{ return 5; } }
public override int BaseEnergyResistance{ get{ return 1; } }
public override int AosStrReq{ get{ return 14; } }
[Constructable]
public EscutcheonDeAriadne()
{
LootType = LootType.Blessed;
Hue = 0x8A5;
ArmorAttributes.DurabilityBonus = 49;
Attributes.ReflectPhysical = 5;
Attributes.DefendChance = 5;
}
public EscutcheonDeAriadne( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}