36 lines
786 B
C#
36 lines
786 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class ConflagrationPotion : BaseConflagrationPotion
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{
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public override int MinDamage{ get{ return 2; } }
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public override int MaxDamage{ get{ return 4; } }
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public override int LabelNumber{ get{ return 1072095; } } // a Conflagration potion
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[Constructable]
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public ConflagrationPotion() : base( PotionEffect.Conflagration )
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{
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}
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public ConflagrationPotion( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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