RunUO/Scripts/Items/Skill Items/Magical/Potions/ParasiticPotion.cs

39 lines
991 B
C#

using System;
using Server;
namespace Server.Items
{
public class ParasiticPotion : BasePoisonPotion
{
public override Poison Poison{ get{ return Poison.Greater; } } /* public override Poison Poison{ get{ return Poison.Darkglow; } } MUST be restored when prerequisites are done */
public override double MinPoisoningSkill{ get{ return 95.0; } }
public override double MaxPoisoningSkill{ get{ return 100.0; } }
public override int LabelNumber{ get{ return 1072848; } } // Parasitic Poison
[Constructable]
public ParasiticPotion() : base( PotionEffect.Parasitic )
{
Hue = 0x17C;
}
public ParasiticPotion( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}