RunUO/Scripts/Items/Skill Items/Tailor Items/Dyetubs/WhiteClothDyeTub.cs

37 lines
No EOL
782 B
C#

using Server;
using System;
namespace Server.Items /* High seas, loot from merchant ship's hold, also a "uncommon" loot item */
{
public class WhiteClothDyeTub : DyeTub
{
public override int LabelNumber { get { return 1149984; } } // White Cloth Dye Tub
public override bool Redyable { get { return false; } }
[Constructable]
public WhiteClothDyeTub()
{
DyedHue = Hue = 0x9C2;
}
public WhiteClothDyeTub( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( ( int )0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}