RunUO/Scripts/Items/Special/Valentines/2007/RoseInAVase.cs

37 lines
No EOL
745 B
C#

using System;
using Server;
namespace Server.Items
{
public class RoseInAVase : Item /* TODO: when dye tub changes are implemented, furny dyable this */
{
public override int LabelNumber { get { return 1023760; } } // A Rose in a Vase 1023760
[Constructable]
public RoseInAVase( )
: base( 0x0EB0 )
{
Hue = 0x20;
LootType = LootType.Blessed;
}
public RoseInAVase( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}