RunUO/Scripts/Items/Weapons/Artifacts/TitansHammer.cs

42 lines
No EOL
917 B
C#

using System;
using Server;
namespace Server.Items
{
public class TitansHammer : WarHammer
{
public override int LabelNumber{ get{ return 1060024; } } // Titan's Hammer
public override int ArtifactRarity{ get{ return 10; } }
public override int InitMinHits{ get{ return 255; } }
public override int InitMaxHits{ get{ return 255; } }
[Constructable]
public TitansHammer()
{
Hue = 0x482;
WeaponAttributes.HitEnergyArea = 100;
Attributes.BonusStr = 15;
Attributes.AttackChance = 15;
Attributes.WeaponDamage = 50;
}
public TitansHammer( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}