RunUO/Scripts/Items/Weapons/Wooden/ArcanistsWildStaff.cs

35 lines
703 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class ArcanistsWildStaff : WildStaff
{
public override int LabelNumber{ get{ return 1073549; } } // arcanist's wild staff
[Constructable]
public ArcanistsWildStaff()
{
Attributes.BonusMana = 3;
Attributes.WeaponDamage = 3;
}
public ArcanistsWildStaff( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
}
}
}