47 lines
No EOL
1.3 KiB
C#
47 lines
No EOL
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBMapmaker : SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBMapmaker()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( BlankMap ), 5, 40, 0x14EC, 0 ) );
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Add( new GenericBuyInfo( typeof( MapmakersPen ), 8, 20, 0x0FBF, 0 ) );
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Add( new GenericBuyInfo( typeof( BlankScroll ), 12, 40, 0xEF3, 0 ) );
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for ( int i = 0; i < PresetMapEntry.Table.Length; ++i )
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Add( new PresetMapBuyInfo( PresetMapEntry.Table[i], Utility.RandomMinMax( 7, 10 ), 20 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( BlankScroll ), 6 );
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Add( typeof( MapmakersPen ), 4 );
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Add( typeof( BlankMap ), 2 );
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Add( typeof( CityMap ), 3 );
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Add( typeof( LocalMap ), 3 );
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Add( typeof( WorldMap ), 3 );
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Add( typeof( PresetMapEntry ), 3 );
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//TODO: Buy back maps that the mapmaker sells!!!
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}
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}
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}
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} |