#W# Initial Commit: Avatars Conquest
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7510 changed files with 416048 additions and 0 deletions
70
Scripts/Spells/2nd/Agility.cs
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70
Scripts/Spells/2nd/Agility.cs
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class AgilitySpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Agility", "Ex Uus",
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212,
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9061,
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Reagent.Bloodmoss,
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Reagent.MandrakeRoot
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public AgilitySpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.AddStatBonus( Caster, m, StatType.Dex );
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m.FixedParticles( 0x375A, 10, 15, 5010, EffectLayer.Waist );
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m.PlaySound( 0x1e7 );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private AgilitySpell m_Owner;
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public InternalTarget( AgilitySpell owner ) : base( 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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70
Scripts/Spells/2nd/Cunning.cs
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70
Scripts/Spells/2nd/Cunning.cs
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@ -0,0 +1,70 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class CunningSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cunning", "Uus Wis",
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212,
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9061,
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Reagent.MandrakeRoot,
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Reagent.Nightshade
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public CunningSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.AddStatBonus( Caster, m, StatType.Int );
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m.FixedParticles( 0x375A, 10, 15, 5011, EffectLayer.Head );
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m.PlaySound( 0x1EB );
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}
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FinishSequence();
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}
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private class InternalTarget : Target
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{
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private CunningSpell m_Owner;
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public InternalTarget( CunningSpell owner ) : base( 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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}
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}
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}
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}
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92
Scripts/Spells/2nd/Cure.cs
Normal file
92
Scripts/Spells/2nd/Cure.cs
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@ -0,0 +1,92 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class CureSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Cure", "An Nox",
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212,
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9061,
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Reagent.Garlic,
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Reagent.Ginseng
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public CureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckBSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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Poison p = m.Poison;
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if ( p != null )
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{
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int chanceToCure = 10000 + (int)(Caster.Skills[SkillName.Magery].Value * 75) - ((p.Level + 1) * (1750));
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chanceToCure /= 100;
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if ( chanceToCure > Utility.Random( 100 ) )
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{
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if ( m.CurePoison( Caster ) )
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{
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if ( Caster != m )
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Caster.SendLocalizedMessage( 1010058 ); // You have cured the target of all poisons!
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m.SendLocalizedMessage( 1010059 ); // You have been cured of all poisons.
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}
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}
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else
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{
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m.SendLocalizedMessage( 1010060 ); // You have failed to cure your target!
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}
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}
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m.FixedParticles( 0x373A, 10, 15, 5012, EffectLayer.Waist );
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m.PlaySound( 0x1E0 );
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}
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FinishSequence();
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}
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public class InternalTarget : Target
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{
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private CureSpell m_Owner;
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public InternalTarget( CureSpell owner ) : base( 12, false, TargetFlags.Beneficial )
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{
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m_Owner = owner;
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}
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protected override void OnTarget( Mobile from, object o )
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{
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if ( o is Mobile )
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{
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m_Owner.Target( (Mobile)o );
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}
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}
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protected override void OnTargetFinish( Mobile from )
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{
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m_Owner.FinishSequence();
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||||
}
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}
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}
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}
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97
Scripts/Spells/2nd/Harm.cs
Normal file
97
Scripts/Spells/2nd/Harm.cs
Normal file
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@ -0,0 +1,97 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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namespace Server.Spells.Second
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{
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public class HarmSpell : MagerySpell
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{
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private static SpellInfo m_Info = new SpellInfo(
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"Harm", "An Mani",
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212,
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9041,
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Reagent.Nightshade,
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Reagent.SpidersSilk
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);
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public override SpellCircle Circle { get { return SpellCircle.Second; } }
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public HarmSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
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{
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}
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public override void OnCast()
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{
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Caster.Target = new InternalTarget( this );
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}
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public override bool DelayedDamage{ get{ return false; } }
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public override double GetSlayerDamageScalar( Mobile target )
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{
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return 1.0; //This spell isn't affected by slayer spellbooks
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}
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public void Target( Mobile m )
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{
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if ( !Caster.CanSee( m ) )
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{
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Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
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}
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else if ( CheckHSequence( m ) )
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{
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SpellHelper.Turn( Caster, m );
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SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
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double damage = Utility.Random( 1, 15 );
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if ( CheckResisted( m ) )
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{
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damage *= 0.75;
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m.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
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}
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damage *= GetDamageScalar( m );
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if ( !m.InRange( Caster, 2 ) )
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damage *= 0.25; // 1/4 damage at > 2 tile range
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else if ( !m.InRange( Caster, 1 ) )
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damage *= 0.50; // 1/2 damage at 2 tile range
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m.FixedParticles( 0x374A, 10, 15, 5013, EffectLayer.Waist );
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m.PlaySound( 0x1F1 );
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SpellHelper.Damage( this, m, damage );
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||||
}
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FinishSequence();
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}
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private class InternalTarget : Target
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||||
{
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private HarmSpell m_Owner;
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public InternalTarget( HarmSpell owner ) : base( 12, false, TargetFlags.Harmful )
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{
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m_Owner = owner;
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||||
}
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protected override void OnTarget( Mobile from, object o )
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||||
{
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if ( o is Mobile )
|
||||
{
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m_Owner.Target( (Mobile)o );
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||||
}
|
||||
}
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protected override void OnTargetFinish( Mobile from )
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||||
{
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m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
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172
Scripts/Spells/2nd/MagicTrap.cs
Normal file
172
Scripts/Spells/2nd/MagicTrap.cs
Normal file
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@ -0,0 +1,172 @@
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using System;
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using Server.Targeting;
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using Server.Network;
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using Server.Items;
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using Server.Regions;
|
||||
|
||||
namespace Server.Spells.Second
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{
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public class MagicTrapSpell : MagerySpell
|
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{
|
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private static SpellInfo m_Info = new SpellInfo(
|
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"Magic Trap", "In Jux",
|
||||
212,
|
||||
9001,
|
||||
Reagent.Garlic,
|
||||
Reagent.SpidersSilk,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public MagicTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( TrapableContainer item )
|
||||
{
|
||||
if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
|
||||
{
|
||||
base.DoFizzle();
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
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||||
SpellHelper.Turn( Caster, item );
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||||
|
||||
item.TrapType = TrapType.MagicTrap;
|
||||
item.TrapPower = (int)( ( Caster.Skills[SkillName.Concentration].Value + Caster.Skills[SkillName.Magery].Value ) / 3 );
|
||||
item.TrapLevel = 0;
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 );
|
||||
|
||||
Effects.PlaySound( loc, item.Map, 0x1EF );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Doorway( BaseDoor item )
|
||||
{
|
||||
if ( !(Caster.Region is DungeonRegion) )
|
||||
{
|
||||
Caster.SendMessage( "This spell only works on dungeon doors." );
|
||||
}
|
||||
else if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
|
||||
{
|
||||
base.DoFizzle();
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, item );
|
||||
|
||||
item.TrapType = TrapType.MagicTrap;
|
||||
item.TrapPower = (int)( ( Caster.Skills[SkillName.Concentration].Value + Caster.Skills[SkillName.Magery].Value ) / 3 );
|
||||
item.TrapLevel = 0;
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X + 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y - 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X - 1, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y + 1, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 9502 );
|
||||
Effects.SendLocationParticles( EffectItem.Create( new Point3D( loc.X, loc.Y, loc.Z ), item.Map, EffectItem.DefaultDuration ), 0, 0, 0, 5014 );
|
||||
|
||||
Effects.PlaySound( loc, item.Map, 0x1EF );
|
||||
|
||||
double time = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value + 20.0;
|
||||
DateTime currentTime = DateTime.Now;
|
||||
DateTime laterTime = currentTime.AddSeconds(time);
|
||||
|
||||
item.Rigged = laterTime;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Targets( BaseDoor targ )
|
||||
{
|
||||
if ( !(Caster.Region is DungeonRegion) )
|
||||
{
|
||||
Caster.SendMessage( "This spell only works on dungeon doors." );
|
||||
}
|
||||
else if ( targ.Sealed > DateTime.Now )
|
||||
{
|
||||
Caster.SendMessage( "That door is already magically locked." );
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, targ );
|
||||
|
||||
Point3D loc = targ.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, targ.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5020 );
|
||||
|
||||
Effects.PlaySound( loc, targ.Map, 0x1FA );
|
||||
|
||||
// The door is now locked!
|
||||
Caster.LocalOverheadMessage( MessageType.Regular, 0x3B2, 502401 );
|
||||
|
||||
double time = Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value + 20.0;
|
||||
DateTime currentTime = DateTime.Now;
|
||||
DateTime laterTime = currentTime.AddSeconds(time);
|
||||
|
||||
targ.Sealed = laterTime;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private MagicTrapSpell m_Owner;
|
||||
|
||||
public InternalTarget( MagicTrapSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is LootChest )
|
||||
((LootChest)o).Setup();
|
||||
|
||||
if ( o is TrapableContainer )
|
||||
{
|
||||
m_Owner.Target( (TrapableContainer)o );
|
||||
}
|
||||
else if ( o is BaseDoor )
|
||||
{
|
||||
m_Owner.Doorway( (BaseDoor)o );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( "You can't trap that" );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
105
Scripts/Spells/2nd/Protection.cs
Normal file
105
Scripts/Spells/2nd/Protection.cs
Normal file
|
|
@ -0,0 +1,105 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class ProtectionSpell : MagerySpell
|
||||
{
|
||||
private static Hashtable m_Registry = new Hashtable();
|
||||
public static Hashtable Registry { get { return m_Registry; } }
|
||||
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Protection", "Uus Sanct",
|
||||
236,
|
||||
9011,
|
||||
Reagent.Garlic,
|
||||
Reagent.Ginseng,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public ProtectionSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override bool CheckCast()
|
||||
{
|
||||
if ( m_Registry.ContainsKey( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
|
||||
return false;
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
if ( m_Registry.ContainsKey( Caster ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
|
||||
}
|
||||
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
|
||||
{
|
||||
double value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Meditation].Value + Caster.Skills[SkillName.Concentration].Value);
|
||||
value /= 4;
|
||||
|
||||
if ( value < 0 )
|
||||
value = 0;
|
||||
else if ( value > 75 )
|
||||
value = 75.0;
|
||||
|
||||
Registry.Add( Caster, value );
|
||||
new InternalTimer( Caster ).Start();
|
||||
|
||||
Caster.FixedParticles( 0x375A, 9, 20, 5016, EffectLayer.Waist );
|
||||
Caster.PlaySound( 0x1ED );
|
||||
}
|
||||
else
|
||||
{
|
||||
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
|
||||
}
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTimer : Timer
|
||||
{
|
||||
private Mobile m_Caster;
|
||||
|
||||
public InternalTimer( Mobile caster ) : base( TimeSpan.FromSeconds( 0 ) )
|
||||
{
|
||||
double val = caster.Skills[SkillName.Magery].Value + caster.Skills[SkillName.Concentration].Value;
|
||||
if ( val < 15 )
|
||||
val = 15;
|
||||
else if ( val > 240 )
|
||||
val = 240;
|
||||
|
||||
m_Caster = caster;
|
||||
Delay = TimeSpan.FromSeconds( val );
|
||||
Priority = TimerPriority.OneSecond;
|
||||
}
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
ProtectionSpell.Registry.Remove( m_Caster );
|
||||
DefensiveSpell.Nullify( m_Caster );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
139
Scripts/Spells/2nd/RemoveTrap.cs
Normal file
139
Scripts/Spells/2nd/RemoveTrap.cs
Normal file
|
|
@ -0,0 +1,139 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class RemoveTrapSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Remove Trap", "An Jux",
|
||||
212,
|
||||
9001,
|
||||
Reagent.Bloodmoss,
|
||||
Reagent.SulfurousAsh
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public RemoveTrapSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
Caster.SendMessage( "What do you wish to untrap?" );
|
||||
}
|
||||
|
||||
public void Target( TrapableContainer item )
|
||||
{
|
||||
if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( item.TrapType != TrapType.None && item.TrapType != TrapType.MagicTrap )
|
||||
{
|
||||
base.DoFizzle();
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, item );
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5015 );
|
||||
Effects.PlaySound( loc, item.Map, 0x1F0 );
|
||||
|
||||
item.TrapType = TrapType.None;
|
||||
item.TrapPower = 0;
|
||||
item.TrapLevel = 0;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Trapped( BaseTrap item )
|
||||
{
|
||||
if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, item );
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5015 );
|
||||
Effects.PlaySound( loc, item.Map, 0x1F0 );
|
||||
|
||||
item.WhenDisarmed = (DateTime.Now).AddMinutes((double)(Utility.RandomMinMax(20,40)));
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
public void Doorway( BaseDoor item )
|
||||
{
|
||||
if ( !Caster.CanSee( item ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckSequence() )
|
||||
{
|
||||
SpellHelper.Turn( Caster, item );
|
||||
|
||||
Point3D loc = item.GetWorldLocation();
|
||||
|
||||
Effects.SendLocationParticles( EffectItem.Create( loc, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5015 );
|
||||
Effects.PlaySound( loc, item.Map, 0x1F0 );
|
||||
|
||||
item.TrapType = TrapType.None;
|
||||
item.TrapPower = 0;
|
||||
item.TrapLevel = 0;
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private RemoveTrapSpell m_Owner;
|
||||
|
||||
public InternalTarget( RemoveTrapSpell owner ) : base( 12, false, TargetFlags.None )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is LootChest )
|
||||
((LootChest)o).Setup();
|
||||
|
||||
if ( o is TrapableContainer )
|
||||
{
|
||||
m_Owner.Target( (TrapableContainer)o );
|
||||
}
|
||||
else if ( o is BaseTrap && !(o is MushroomTrap))
|
||||
{
|
||||
m_Owner.Trapped( (BaseTrap)o );
|
||||
}
|
||||
else if ( o is BaseDoor )
|
||||
{
|
||||
m_Owner.Doorway( (BaseDoor)o );
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendMessage( "You can't disarm that" );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
70
Scripts/Spells/2nd/Strength.cs
Normal file
70
Scripts/Spells/2nd/Strength.cs
Normal file
|
|
@ -0,0 +1,70 @@
|
|||
using System;
|
||||
using Server.Targeting;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Spells.Second
|
||||
{
|
||||
public class StrengthSpell : MagerySpell
|
||||
{
|
||||
private static SpellInfo m_Info = new SpellInfo(
|
||||
"Strength", "Uus Mani",
|
||||
212,
|
||||
9061,
|
||||
Reagent.MandrakeRoot,
|
||||
Reagent.Nightshade
|
||||
);
|
||||
|
||||
public override SpellCircle Circle { get { return SpellCircle.Second; } }
|
||||
|
||||
public StrengthSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
|
||||
{
|
||||
}
|
||||
|
||||
public override void OnCast()
|
||||
{
|
||||
Caster.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
public void Target( Mobile m )
|
||||
{
|
||||
if ( !Caster.CanSee( m ) )
|
||||
{
|
||||
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
|
||||
}
|
||||
else if ( CheckBSequence( m ) )
|
||||
{
|
||||
SpellHelper.Turn( Caster, m );
|
||||
|
||||
SpellHelper.AddStatBonus( Caster, m, StatType.Str );
|
||||
|
||||
m.FixedParticles( 0x375A, 10, 15, 5017, EffectLayer.Waist );
|
||||
m.PlaySound( 0x1EE );
|
||||
}
|
||||
|
||||
FinishSequence();
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private StrengthSpell m_Owner;
|
||||
|
||||
public InternalTarget( StrengthSpell owner ) : base( 12, false, TargetFlags.Beneficial )
|
||||
{
|
||||
m_Owner = owner;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object o )
|
||||
{
|
||||
if ( o is Mobile )
|
||||
{
|
||||
m_Owner.Target( (Mobile)o );
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnTargetFinish( Mobile from )
|
||||
{
|
||||
m_Owner.FinishSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue