Updates Packets & Randomizer (#43)

* Fixes a bug with the main loop. Removes unnecessary optimizations for RDRand.

* WIP - Rewriting packets.

* Cleanup and updates README

* Converts more packets

* Fixes header

* Converts Effects packets.

* Forgot the send command

* Adds the start of containers packets.

* Adds message packets with caching

* Extends the send methods

* Starts to add Acquire methods

* Converted the packets

* Cleanup

* Cleanup

* Adds more packets

* Adds more packets

* Fixes clearing arrays from pool. Adds Mobile Incoming

* Converts more packets.

* Moves more packets

* Moves more packets

* Test compression

* Merges

* Migrating to an idiomatic syntax that also supports compression, and proxying.

* Optimize the stack alloc. Changes attributes

* Converted container packets

* Visual Studio doesn't auto save files. I am still getting used to subpar IDEs.

* Adds static packet caching. Will profile later. Converts more packets

* Fixes packets and changes how compression is configured

* WIP - Adds basics for Gumps. Not finished though.

* Fix file

* Fixes formatting

* Changed SpanWriter to be more idiomatic.

* Fixes Span vs RawSpan and missing stackallocs

* Converts over some more gumps

* WIP - Deletes 32bit support.

* Drops RDRand32 support.

* Fixes gump compilation

* Converting gump components

* Removes old huffman compression function

* Revert signature for backwards compatibility

* WIP - Converting more gump components

* Creates ArraySet for the strings. Updates AppendTo to reference that.

* Converts the maining gump components

* Cleans up gump components

* Cleans up directives

* Cleans up ArraySet and moves it. Adds null-coalescing-assignment

* Cleanup, Target Packets, and C# 8 changes.

* Removed OPL Packet

* World packets

* Fixing packet uses

* Cleans up code. Fixes packet uses in various places.

* More cleanup for packets

* Code cleanup

* Converts more packet uses and cleans up more code

* More code cleanup

* Finishes fixing the packets in Item

* Updates secure trade packets

* Updates core and gets it to compile.

* Moved packets to scripts. Fixed account handler use of packets

* Code cleanup

* Updates chat packets

* Code cleanuo

* Adds party packets, but need to implement them.

* Party packets WIP

* Finishes party packets

* Rearrange movement namespaces and classes

* Finishes plant packets

* Code Formatting

* Fixes moving effects

* Code cleanup, eliminates equipinfo

* Adds more packets. Fixes bugs with various packets.

* Finishes mahjon packets

* Fixes mahjong packet

* Code cleanup

* Finishes mahjong packets

* Adds Map packets

* Add multifacet maps and charts

* Cleans up some packets with UTF8

* Optimizes packets

* Cleans up more packets. Moves the MessageHelper

* Removes assistant support. Removes extended protocol. Incorporates MapUO packets as normal packets.

* Updates protocol extensions packet receiver

* Fixes a few bugs. Fixes a few more packets.

* Code cleanup and fixing more packets

* Fixes packet effects

* Cleaned up more code

* Buff Icon cleanup

* Removed unused constructors

* Code Cleanup. Adds BoatHS Packets

* Moves house files. Updates house foundation packets.

* Deployment cleanup

* Fixes:

* Code cleanup

* More code cleanup

* More code cleanup

* Cleaned up BaseHouse

* Enforces styling

* Converts foreach to linq where possible.

* Dont need that

* Goals/Readme updates

* Removes 32bit support at the highest level. Turns on HRT by default.

* Code cleanup. Fixes extended features packet.

* Fixes various bugs

* Code cleanup

* Code cleanup

* Code cleanup. Fixes gump X/Y assignment.

* Code cleanup using |= operator

* More code cleanup

* Cleanup

* Fixes spacing issues. Thanks Visual Studio. You suck.

* Compiler error

* Fixes NPE from RunUO 2.7

* Renames ScriptCompiler to AssemblyHandler. Fixes packets. Updates README

* Fixes more packets. Stupid trailing nulls.

* Fixes various bugs.

* Fixes for gumps

* Fixes more gump stuff. Going to split it out later since it is getting insane

* Recoded the gump writing

* WIP

* *Added output path of scripts project to dev branch
*Activated debugging in code
This commit is contained in:
Kamron Batman 2019-11-11 03:40:16 -08:00 committed by 3HMonkey
parent 7aa8fd3df1
commit 179cb50557
588 changed files with 10843 additions and 16177 deletions

View file

@ -484,8 +484,7 @@ namespace Server.Engines.Craft
if (m_TypesTable[j][0] == baseType)
types[i] = m_TypesTable[j];
if (types[i] == null)
types[i] = new[] { baseType };
types[i] ??= new[] { baseType };
amounts[i] = craftRes.Amount;
@ -910,8 +909,7 @@ namespace Server.Engines.Craft
hammer.Delete();
}
if (tool.UsesRemaining < 1 && tool.BreakOnDepletion)
toolBroken = true;
toolBroken |= tool.UsesRemaining < 1 && tool.BreakOnDepletion;
if (toolBroken)
tool.Delete();
@ -1033,8 +1031,7 @@ namespace Server.Engines.Craft
tool.UsesRemaining--;
if (tool.UsesRemaining < 1 && tool.BreakOnDepletion)
toolBroken = true;
toolBroken |= tool.UsesRemaining < 1 && tool.BreakOnDepletion;
if (toolBroken)
tool.Delete();

View file

@ -33,7 +33,7 @@ namespace Server.Engines.Craft
public int ID{ get; }
public TextDefinition TextDefinition => m_TD ?? (m_TD = new TextDefinition(CraftItem.NameNumber, CraftItem.NameString));
public TextDefinition TextDefinition => m_TD ??= new TextDefinition(CraftItem.NameNumber, CraftItem.NameString);
public static void Initialize()
{
@ -52,15 +52,13 @@ namespace Server.Engines.Craft
{
if (targeted is PlayerMobile mobile)
{
foreach (KeyValuePair<int, Recipe> kvp in Recipes)
mobile.AcquireRecipe(kvp.Key);
foreach (var (key, _) in Recipes)
mobile.AcquireRecipe(key);
m.SendMessage("You teach them all of the recipes.");
}
else
{
m.SendMessage("That is not a player!");
}
});
}
@ -86,4 +84,4 @@ namespace Server.Engines.Craft
});
}
}
}
}

View file

@ -491,7 +491,7 @@ namespace Server.Engines.Craft
if (!usingDeed)
{
CraftContext context = m_CraftSystem.GetContext(from);
m_CraftSystem.GetContext(from);
from.SendGump(new CraftGump(from, m_CraftSystem, m_Tool, number));
}
else
@ -504,4 +504,4 @@ namespace Server.Engines.Craft
}
}
}
}
}

View file

@ -17,7 +17,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044001;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefAlchemy());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefAlchemy();
public override double GetChanceAtMin(CraftItem item) => 0.0;

View file

@ -30,7 +30,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044002;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefBlacksmithy());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefBlacksmithy();
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044006;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefBowFletching());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefBowFletching();
public override CraftECA ECA => CraftECA.FiftyPercentChanceMinusTenPercent;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044004;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefCarpentry());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefCarpentry();
public override double GetChanceAtMin(CraftItem item) => 0.5;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044008;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefCartography());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefCartography();
public override double GetChanceAtMin(CraftItem item) => 0.0;

View file

@ -15,7 +15,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044003;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefCooking());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefCooking();
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;

View file

@ -16,7 +16,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044622;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefGlassblowing());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefGlassblowing();
public override double GetChanceAtMin(CraftItem item) => item.ItemType == typeof(HollowPrism) ? 0.5 : 0.0;

View file

@ -36,7 +36,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044009;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefInscription());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefInscription();
public override double GetChanceAtMin(CraftItem item) => 0.0;

View file

@ -16,7 +16,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044500;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefMasonry());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefMasonry();
public override double GetChanceAtMin(CraftItem item) => 0.0;

View file

@ -23,7 +23,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044005;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefTailoring());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefTailoring();
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;

View file

@ -31,7 +31,7 @@ namespace Server.Engines.Craft
public override int GumpTitleNumber => 1044007;
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefTinkering());
public static CraftSystem CraftSystem => m_CraftSystem ??= new DefTinkering();
public override double GetChanceAtMin(CraftItem item)
{