Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -420,7 +420,7 @@ namespace Server.Commands
LoadTypes( asms[i], asms );
DocumentLoadedTypes();
DocumentConstructableObjects();
DocumentConstructibleObjects();
return true;
}
@ -474,7 +474,7 @@ namespace Server.Commands
html.WriteLine( " <body>" );
AddIndexLink( html, "commands.html", "Commands", "Every available command. This contains command name, usage, aliases, and description." );
AddIndexLink( html, "objects.html", "Constructable Objects", "Every constructable item or npc. This contains object name and usage. Hover mouse over parameters to see type description." );
AddIndexLink( html, "objects.html", "Constructible Objects", "Every constructable item or npc. This contains object name and usage. Hover mouse over parameters to see type description." );
AddIndexLink( html, "keywords.html", "Speech Keywords", "Lists speech keyword numbers and associated match patterns. These are used in some scripts for multi-language matching of client speech." );
AddIndexLink( html, "bodies.html", "Body List", "Every usable body number and name. Table is generated from a UO:3D client datafile. If you do not have UO:3D installed, this may be blank." );
AddIndexLink( html, "overview.html", "Class Overview", "Scripting reference. Contains every class type and contained methods in the core and scripts." );
@ -1839,11 +1839,11 @@ namespace Server.Commands
return false;
}
#region Constructable Objects
#region Constructible Objects
private static Type typeofItem = typeof( Item ), typeofMobile = typeof( Mobile ), typeofMap = typeof( Map );
private static Type typeofCustomEnum = typeof( CustomEnumAttribute );
private static bool IsConstructable( Type t, out bool isItem )
private static bool IsConstructible( Type t, out bool isItem )
{
if( isItem = typeofItem.IsAssignableFrom( t ) )
return true;
@ -1851,12 +1851,12 @@ namespace Server.Commands
return typeofMobile.IsAssignableFrom( t );
}
private static bool IsConstructable( ConstructorInfo ctor )
private static bool IsConstructible( ConstructorInfo ctor )
{
return ctor.IsDefined( typeof( ConstructableAttribute ), false );
return ctor.IsDefined( typeof( ConstructibleAttribute ), false );
}
private static void DocumentConstructableObjects()
private static void DocumentConstructibleObjects()
{
List<TypeInfo> types = new List<TypeInfo>( m_Types.Values );
types.Sort( new TypeComparer() );
@ -1868,16 +1868,16 @@ namespace Server.Commands
Type t = types[i].m_Type;
bool isItem;
if( t.IsAbstract || !IsConstructable( t, out isItem ) )
if( t.IsAbstract || !IsConstructible( t, out isItem ) )
continue;
ConstructorInfo[] ctors = t.GetConstructors();
bool anyConstructable = false;
bool anyConstructible = false;
for( int j = 0; !anyConstructable && j < ctors.Length; ++j )
anyConstructable = IsConstructable( ctors[j] );
for( int j = 0; !anyConstructible && j < ctors.Length; ++j )
anyConstructible = IsConstructible( ctors[j] );
if( anyConstructable )
if( anyConstructible )
{
(isItem ? items : mobiles).Add( t );
(isItem ? items : mobiles).Add( ctors );
@ -1888,12 +1888,12 @@ namespace Server.Commands
{
html.WriteLine( "<html>" );
html.WriteLine( " <head>" );
html.WriteLine( " <title>RunUO Documentation - Constructable Objects</title>" );
html.WriteLine( " <title>RunUO Documentation - Constructible Objects</title>" );
html.WriteLine( " <link rel=\"stylesheet\" type=\"text/css\" href=\"styles.css\" />" );
html.WriteLine( " </head>" );
html.WriteLine( " <body>" );
html.WriteLine( " <h4><a href=\"index.html\">Back to the index</a></h4>" );
html.WriteLine( " <h2>Constructable <a href=\"#items\">Items</a> and <a href=\"#mobiles\">Mobiles</a></h2>" );
html.WriteLine( " <h2>Constructible <a href=\"#items\">Items</a> and <a href=\"#mobiles\">Mobiles</a></h2>" );
html.WriteLine( " <a name=\"items\" />" );
html.WriteLine( " <table width=\"100%\" cellpadding=\"0\" cellspacing=\"0\" border=\"0\">" );
@ -1902,7 +1902,7 @@ namespace Server.Commands
html.WriteLine( " <tr><td class=\"header\">Item Name</td><td class=\"header\">Usage</td></tr>" );
for( int i = 0; i < items.Count; i += 2 )
DocumentConstructableObject( html, (Type)items[i], (ConstructorInfo[])items[i + 1] );
DocumentConstructibleObject( html, (Type)items[i], (ConstructorInfo[])items[i + 1] );
html.WriteLine( " </table></td></tr></table><br><br>" );
@ -1913,7 +1913,7 @@ namespace Server.Commands
html.WriteLine( " <tr><td class=\"header\">Mobile Name</td><td class=\"header\">Usage</td></tr>" );
for( int i = 0; i < mobiles.Count; i += 2 )
DocumentConstructableObject( html, (Type)mobiles[i], (ConstructorInfo[])mobiles[i + 1] );
DocumentConstructibleObject( html, (Type)mobiles[i], (ConstructorInfo[])mobiles[i + 1] );
html.WriteLine( " </table></td></tr></table>" );
@ -1922,7 +1922,7 @@ namespace Server.Commands
}
}
private static void DocumentConstructableObject( StreamWriter html, Type t, ConstructorInfo[] ctors )
private static void DocumentConstructibleObject( StreamWriter html, Type t, ConstructorInfo[] ctors )
{
html.Write( " <tr><td class=\"lentry\">{0}</td><td class=\"rentry\">", t.Name );
@ -1932,7 +1932,7 @@ namespace Server.Commands
{
ConstructorInfo ctor = ctors[i];
if( !IsConstructable( ctor ) )
if( !IsConstructible( ctor ) )
continue;
if( !first )