Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -858,7 +858,7 @@ namespace Server.Engines.ConPVP
}
}
[Constructable]
[Constructible]
public BRGoal()
{
Name = "Bombing Run Goal";
@ -951,7 +951,7 @@ namespace Server.Engines.ConPVP
{
public BRTeamInfo m_TeamInfo;
[Constructable]
[Constructible]
public BRBoard()
: base( 7774 )
{
@ -1467,7 +1467,7 @@ namespace Server.Engines.ConPVP
return new BRGame( this, context );
}
[Constructable]
[Constructible]
public BRController()
{
Visible = false;

View file

@ -19,7 +19,7 @@ namespace Server.Engines.ConPVP
get { return "scoreboard"; }
}
[Constructable]
[Constructible]
public CTFBoard()
: base( 7774 )
{
@ -248,7 +248,7 @@ namespace Server.Engines.ConPVP
private int m_ReturnCount;
private Timer m_ReturnTimer;
[Constructable]
[Constructible]
public CTFFlag()
: base( 5643 )
{
@ -837,7 +837,7 @@ namespace Server.Engines.ConPVP
return new CTFGame( this, context );
}
[Constructable]
[Constructible]
public CTFController()
{
Visible = false;

View file

@ -20,7 +20,7 @@ namespace Server.Engines.ConPVP
get { return "scoreboard"; }
}
[Constructable]
[Constructible]
public DDBoard()
: base( 7774 )
{
@ -489,7 +489,7 @@ namespace Server.Engines.ConPVP
public override string DefaultName { get { return "DD Controller"; } }
[Constructable]
[Constructible]
public DDController()
{
Visible = false;
@ -1094,7 +1094,7 @@ namespace Server.Engines.ConPVP
private DDTeamInfo m_TeamOwner;
private DDGame m_Game;
[Constructable]
[Constructible]
public DDWayPoint()
{
this.ItemID = 0x519;

View file

@ -18,7 +18,7 @@ namespace Server.Engines.ConPVP
private Mobile m_King;
private KingTimer m_KingTimer;
[Constructable]
[Constructible]
public HillOfTheKing()
: base(0x520)
{
@ -298,7 +298,7 @@ namespace Server.Engines.ConPVP
public KHGame m_Game;
private KHController m_Controller;
[Constructable]
[Constructible]
public KHBoard()
: base(7774)
{
@ -835,7 +835,7 @@ namespace Server.Engines.ConPVP
m_Boards.Add(b);
}
[Constructable]
[Constructible]
public KHController()
{
Visible = false;