Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -13,7 +13,7 @@ namespace Server.Ethics
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get { return "Ethics Persistance - Internal"; }
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}
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[Constructable]
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[Constructible]
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public EthicsPersistance()
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: base( 1 )
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{
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@ -11,7 +11,7 @@ namespace Server.Mobiles
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public override bool IsDispellable { get { return false; } }
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public override bool IsBondable { get { return false; } }
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[Constructable]
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[Constructible]
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public UnholyFamiliar()
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: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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@ -14,7 +14,7 @@ namespace Server.Mobiles
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public override bool HasBreath { get { return true; } }
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public override bool CanBreath { get { return true; } }
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[Constructable]
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[Constructible]
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public UnholySteed()
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: base( "a dark steed", 0x74, 0x3EA7, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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@ -11,7 +11,7 @@ namespace Server.Mobiles
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public override bool IsDispellable { get { return false; } }
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public override bool IsBondable { get { return false; } }
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[Constructable]
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[Constructible]
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public HolyFamiliar()
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: base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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@ -14,7 +14,7 @@ namespace Server.Mobiles
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public override bool HasBreath { get { return true; } }
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public override bool CanBreath { get { return true; } }
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[Constructable]
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[Constructible]
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public HolySteed()
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: base( "a silver steed", 0x75, 0x3EA8, AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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