Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
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Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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2195 changed files with 4617 additions and 4617 deletions

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@ -20,7 +20,7 @@ namespace Server.Engines.MLQuests.Definitions
Title = 1074750; // Momento!
Description = 1074751; // I was going to march right out there and get it myself, but no ... Master Gnosos won't let me. But you see, that bridle means so much to me. A momento of happier, less-dead ... well undead horseback riding. Could you fetch it for me? I think my horse, formerly known as 'Resolve', may still be wearing it.
RefusalMessage = 1074752; // Hrmph.
InProgressMessage = 1074753; // The bridle would be hard to miss on him now ... since he's skeletal. Please do what you need to do to retreive it for me.
InProgressMessage = 1074753; // The bridle would be hard to miss on him now ... since he's skeletal. Please do what you need to do to retrieve it for me.
CompletionMessage = 1074754; // I'd know that jingling sound anywhere! You have recovered my bridle. Thank you.
Objectives.Add( new CollectObjective( 1, typeof( ResolvesBridle ), "Resolve's Bridle" ) );
@ -71,7 +71,7 @@ namespace Server.Engines.MLQuests.Definitions
Description = 1074856; // Pathetic really. I must say, a senior instructor going native -- forgetting about his students and peers and engaging in such disgraceful behavior! I'm speaking, of course, of Theophilus. Master Theophilus to you. He may have gone native but he still holds a Mastery Degree from Bedlam College! But, well, that's neither here nor there. I need you to take care of my colleague. Convince him of the error of his ways. He may resist. In fact, assume he will and kill him. We'll get him resurrected and be ready to cure his folly. What do you say?
RefusalMessage = 1074857; // I understand. A Master of Bedlam, even one entirely off his rocker, is too much for you to handle.
InProgressMessage = 1074858; // You had better get going. Master Theophilus isn't likely to kill himself just to save me this embarrassment.
CompletionMessage = 1074859; // You look a bit worse for wear! He put up a good fight did he? Hah! That's the spirit … a Master of Bedlam is a match for most.
CompletionMessage = 1074859; // You look a bit worse for wear! He put up a good fight did he? Hah! That's the spirit … a Master of Bedlam is a match for most.
Objectives.Add( new KillObjective( 1, new Type[] { typeof( MasterTheophilus ) }, "Master Theophilus" ) );
@ -88,7 +88,7 @@ namespace Server.Engines.MLQuests.Definitions
{
public override bool IsInvulnerable { get { return true; } }
[Constructable]
[Constructible]
public Kia()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{
@ -138,7 +138,7 @@ namespace Server.Engines.MLQuests.Definitions
MLQuestSystem.Tell( this, pm, 1074222 ); // Could I trouble you for some assistance?
}
[Constructable]
[Constructible]
public Emerillo()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{
@ -183,7 +183,7 @@ namespace Server.Engines.MLQuests.Definitions
{
public override bool IsInvulnerable { get { return true; } }
[Constructable]
[Constructible]
public Nythalia()
: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
{