Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
This commit is contained in:
parent
ca4e99c179
commit
20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -1836,7 +1836,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Saril()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -1897,7 +1897,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Cailla()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -1959,7 +1959,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Tamm()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2019,7 +2019,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Landy()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2077,7 +2077,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074223 ); // Have you done it yet? Oh, I haven’t told you, have I?
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}
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[Constructable]
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[Constructible]
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public Alejaha()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2140,7 +2140,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Mielan()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2198,7 +2198,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Ciala()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2260,7 +2260,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Aniel()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2319,7 +2319,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Aulan()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2389,7 +2389,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Brinnae()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2445,7 +2445,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Caelas()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2503,7 +2503,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Clehin()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2559,7 +2559,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Cloorne()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2630,7 +2630,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Salaenih()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2708,7 +2708,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Vilo()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2770,7 +2770,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Tholef()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2834,7 +2834,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Tillanil()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2891,7 +2891,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Waelian()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -2955,7 +2955,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Sleen()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3013,7 +3013,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Unoelil()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3061,7 +3061,7 @@ namespace Server.Engines.MLQuests.Definitions
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public override bool IsInvulnerable { get { return true; } }
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public override bool CanTeach { get { return true; } }
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[Constructable]
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[Constructible]
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public Anolly()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3119,7 +3119,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Jusae()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3186,7 +3186,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Cillitha()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3243,7 +3243,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Lohn()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3307,7 +3307,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Olla()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3367,7 +3367,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Thallary()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3426,7 +3426,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Ahie()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3474,7 +3474,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Tyeelor()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3538,7 +3538,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Athailon()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3600,7 +3600,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderTaellia()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3645,7 +3645,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderMallew()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3703,7 +3703,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderAbbein()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3747,7 +3747,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderVicaie()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3796,7 +3796,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderJothan()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3842,7 +3842,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public ElderAlethanian()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3888,7 +3888,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Rebinil()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3932,7 +3932,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Aluniol()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -3976,7 +3976,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Olaeni()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4021,7 +4021,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Bolaevin()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4072,7 +4072,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public LorekeeperAneen()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4116,7 +4116,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Daelas()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4169,7 +4169,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Alelle()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4227,7 +4227,7 @@ namespace Server.Engines.MLQuests.Definitions
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public override bool IsInvulnerable { get { return true; } }
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public override bool CanTeach { get { return true; } }
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[Constructable]
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[Constructible]
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public LorekeeperNillaen()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4287,7 +4287,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public LorekeeperRyal()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4343,7 +4343,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074187 ); // Want a job?
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}
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[Constructable]
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[Constructible]
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public Braen()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4397,7 +4397,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074197 ); // Pardon me, but if you could spare some time I’d greatly appreciate it.
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}
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[Constructable]
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[Constructible]
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public ElderAcob()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4450,7 +4450,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074204 ); // Greetings seeker. I have an urgent matter for you, if you are willing.
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}
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[Constructable]
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[Constructible]
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public LorekeeperCalendor()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -4504,7 +4504,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074206 ); // Excuse me please traveler, might I have a little of your time?
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}
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[Constructable]
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[Constructible]
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public LorekeeperSiarra()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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