Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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2195 changed files with 4617 additions and 4617 deletions
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@ -343,7 +343,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Andric()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -407,7 +407,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Kashiel()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -478,7 +478,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Asandos()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -534,7 +534,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Clairesse()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -588,7 +588,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Gervis()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -647,7 +647,7 @@ namespace Server.Engines.MLQuests.Definitions
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MLQuestSystem.Tell( this, pm, 1074211 ); // I could use some help.
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}
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[Constructable]
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[Constructible]
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public Mugg()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -703,7 +703,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Lowel()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -757,7 +757,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Lyle()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -800,7 +800,7 @@ namespace Server.Engines.MLQuests.Definitions
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{
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public override bool IsInvulnerable { get { return true; } }
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[Constructable]
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[Constructible]
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public Nibbet()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -855,7 +855,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Norton()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -909,7 +909,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Sadrah()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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@ -964,7 +964,7 @@ namespace Server.Engines.MLQuests.Definitions
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) );
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}
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[Constructable]
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[Constructible]
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public Hargrove()
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: base( AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2 )
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{
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