Fixes lots more spelling errors (#5)

* Renames constructable to constructible
* Fixes project references.
* Fixes BaseEquippableLight file name
* Replaces payed with paid.
* Fixes various other spelling errors
This commit is contained in:
Kamron Batman 2018-02-20 16:01:41 -08:00 • committed by GitHub
parent ca4e99c179
commit 20ae1b3989
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GPG key ID: 4AEE18F83AFDEB23
2195 changed files with 4617 additions and 4617 deletions

View file

@ -5,12 +5,12 @@ namespace Server.Items
{
public class FertileDirt : Item
{
[Constructable]
[Constructible]
public FertileDirt() : this( 1 )
{
}
[Constructable]
[Constructible]
public FertileDirt( int amount ) : base( 0xF81 )
{
Stackable = true;

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@ -10,12 +10,12 @@ namespace Server.Items
{
public override int LabelNumber { get { return 1060837; } } // green thorns
[Constructable]
[Constructible]
public GreenThorns() : this( 1 )
{
}
[Constructable]
[Constructible]
public GreenThorns( int amount ) : base( 0xF42 )
{
Stackable = true;

View file

@ -15,12 +15,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public OrangePetals() : this( 1 )
{
}
[Constructable]
[Constructible]
public OrangePetals( int amount ) : base( 0x1021 )
{
Stackable = true;

View file

@ -13,12 +13,12 @@ namespace Server.Items
get { return 0.1; }
}
[Constructable]
[Constructible]
public RedLeaves() : this( 1 )
{
}
[Constructable]
[Constructible]
public RedLeaves( int amount ) : base( 0x1E85 )
{
Stackable = true;

View file

@ -8,7 +8,7 @@ namespace Server.Mobiles
{
public override bool SubdueBeforeTame { get { return true; } }
[Constructable]
[Constructible]
public GiantIceWorm() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Body = 89;

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@ -10,7 +10,7 @@ namespace Server.Engines.Plants
{
public override int LabelNumber { get { return 1060834; } } // a plant bowl
[Constructable]
[Constructible]
public PlantBowl() : base( 0x15FD )
{
Weight = 1.0;

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@ -188,12 +188,12 @@ namespace Server.Engines.Plants
public static ArrayList Plants{ get{ return m_Instances; } }
[Constructable]
[Constructible]
public PlantItem() : this( false )
{
}
[Constructable]
[Constructible]
public PlantItem( bool fertileDirt ) : base( 0x1602 )
{
Weight = 1.0;

View file

@ -68,12 +68,12 @@ namespace Server.Engines.Plants
}
}
[Constructable]
[Constructible]
public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false )
{
}
[Constructable]
[Constructible]
public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF )
{
Weight = 1.0;