Fixes lots more spelling errors (#5)
* Renames constructable to constructible * Fixes project references. * Fixes BaseEquippableLight file name * Replaces payed with paid. * Fixes various other spelling errors
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ca4e99c179
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20ae1b3989
2195 changed files with 4617 additions and 4617 deletions
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@ -5,12 +5,12 @@ namespace Server.Items
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{
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public class FertileDirt : Item
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{
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[Constructable]
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[Constructible]
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public FertileDirt() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public FertileDirt( int amount ) : base( 0xF81 )
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{
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Stackable = true;
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@ -10,12 +10,12 @@ namespace Server.Items
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{
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public override int LabelNumber { get { return 1060837; } } // green thorns
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[Constructable]
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[Constructible]
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public GreenThorns() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public GreenThorns( int amount ) : base( 0xF42 )
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{
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Stackable = true;
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@ -15,12 +15,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public OrangePetals() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public OrangePetals( int amount ) : base( 0x1021 )
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{
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Stackable = true;
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@ -13,12 +13,12 @@ namespace Server.Items
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get { return 0.1; }
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}
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[Constructable]
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[Constructible]
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public RedLeaves() : this( 1 )
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{
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}
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[Constructable]
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[Constructible]
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public RedLeaves( int amount ) : base( 0x1E85 )
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{
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Stackable = true;
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@ -8,7 +8,7 @@ namespace Server.Mobiles
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{
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public override bool SubdueBeforeTame { get { return true; } }
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[Constructable]
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[Constructible]
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public GiantIceWorm() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Body = 89;
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@ -10,7 +10,7 @@ namespace Server.Engines.Plants
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{
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public override int LabelNumber { get { return 1060834; } } // a plant bowl
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[Constructable]
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[Constructible]
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public PlantBowl() : base( 0x15FD )
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{
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Weight = 1.0;
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@ -188,12 +188,12 @@ namespace Server.Engines.Plants
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public static ArrayList Plants{ get{ return m_Instances; } }
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[Constructable]
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[Constructible]
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public PlantItem() : this( false )
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{
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}
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[Constructable]
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[Constructible]
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public PlantItem( bool fertileDirt ) : base( 0x1602 )
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{
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Weight = 1.0;
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@ -68,12 +68,12 @@ namespace Server.Engines.Plants
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}
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}
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[Constructable]
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[Constructible]
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public Seed() : this( PlantTypeInfo.RandomFirstGeneration(), PlantHueInfo.RandomFirstGeneration(), false )
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{
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}
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[Constructable]
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[Constructible]
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public Seed( PlantType plantType, PlantHue plantHue, bool showType ) : base( 0xDCF )
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{
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Weight = 1.0;
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